Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 209 (custom seed) 1 BladeHeart the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on Jan 24, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (124 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 124, Time: 00:00:40 Health: -2/14 AC: 3 Str: 8 XL: 1 Next: 13% Magic: 4/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . c - +0 short sword rCold + . . (no shield) rNeg . . . e - +1 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe e - a +1 robe of cold resistance (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Armour + Level 1.8 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin and a hobgoblin come into view. Found 15 gold pieces. The goblin shouts! A bat comes into view. The bat moves out of view. You see here a +1 robe of cold resistance. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +1 robe of cold resistance. x2 The bat closely misses you. The hobgoblin hits you. The goblin hits you with a +0 club. You continue putting on your +1 robe of cold resistance. The hobgoblin closely misses you. The goblin closely misses you. You continue putting on your +1 robe of cold resistance. The bat hits you. The hobgoblin hits you. The goblin misses you. You continue putting on your +1 robe of cold resistance. The bat closely misses you. The hobgoblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You finish putting on your +1 robe of cold resistance. You feel resistant to cold. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The bat barely misses you. The hobgoblin hits you but does no damage. The goblin hits you with a +0 club. You die... ##### #...# #...# . #...# # .# #...# .##.## #...# ...... #######...#####.....$ #.................... .............gg.#...# ...........b.@....... .######...#####.##.## #...# # #...# #..... #....#. #....#.# #.#.## You could see a hobgoblin, a goblin and a bat. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 124 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_cross, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 4 Armour: Skin || 5 Robe || 2 Dodge: Dodged || 7