Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 218 (custom seed) 7 BladeHeart the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Jan 26, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (351 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 351, Time: 00:00:48 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 73% Magic: 1/5 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) f - a +0 mace Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.1 Axes + Level 0.2 Armour + Level 1.9 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A jackal comes into view. The hobgoblin misses you. The hobgoblin hits you but does no damage. The jackal barks! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You hear a bark! The hobgoblin hits you. A jackal comes into view. You barely miss the hobgoblin. The hobgoblin is severely wounded. The jackal barks! The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 2! You barely miss the jackal. A jackal comes into view. The jackal closely misses you. You miss the jackal. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. You die... #..... ...h.. .... #[.. ### †h# #.. #†# #.# #.# #.# #.################.# #hh@...............# .>.....###############... ######.# ##.# #.# #.. #.# #.. #.# #.# #.# #.. #. ### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 351 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.3 Axes | | 0.1 Armour | | 0.2 Dodging | | 1.9 Spellcasting | | 1.9 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Hand axe || 9 Cast: Magic Dart || 13 Armour: Robe || 10 Dodge: Dodged || 7