Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 222 (custom seed) 548 BladeHeart the Conjurer (level 6, -4/50 HPs) Began as a Demigod Conjurer on Jan 26, 2025. Slain by a sleepcap (6 damage) ... on level 5 of the Dungeon. The game lasted 00:14:17 (4588 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 4588, Time: 00:14:18 Health: -4/50 AC: 7 Str: 12 XL: 6 Next: 78% Magic: 11/11 EV: 10 Int: 20 God: Gold: 168 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . i - +4 lajatang (elec) rCold . . . (shield currently unavailable) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . k - +1 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ m - ring of willpower HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +4 lajatang of electrocution (weapon) l - a +0 war axe s - a +0 long sword w - a +0 whip Missiles d - 3 atropa-tipped darts j - 8 poisoned darts o - 3 boomerangs Armour c - a +0 scale mail h - a +0 ring mail (worn) k - a +1 cloak (worn) u - a +0 chain mail Jewellery m - a ring of willpower (left hand) v - an amulet of guardian spirit Talismans n - a flux talisman q - a beast talisman Scrolls e - a scroll of teleportation t - 2 scrolls of amnesia Potions a - a potion of mutation {unknown} g - a potion of degeneration p - a potion of might {unknown} r - 3 potions of brilliance Skills: + Level 2.4 Fighting - Level 0.3 Short Blades + Level 2.0 Staves + Level 2.1 Throwing + Level 2.4 Armour + Level 3.1 Dodging + Level 3.4 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 16% 1 Shock Conj/Air 40% 1d5 16% 1 Slow Hex 8% N/A 34% 1 Frozen Ramparts Ice 4% 1d1 71% 3 Ozocubu's Armour Ice 2% N/A 71% 3 Fulminant Prism Conj/Alch 5% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 83% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 1% N/A 100% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll misses you. The sleepcap barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The sleepcap attacks as it pursues you! The sleepcap closely misses you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. Your Staves skill increases to level 2! The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The searing ray hits the gnoll. The gnoll is moderately wounded. Your attacks no longer feel as feeble. The gnoll is no longer moving quickly. The gnoll hits you but does no damage. The sleepcap releases spores at you but does no damage. Okay, then. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The gnoll barely misses you. The sleepcap releases spores at you. You die... .. #.# #.# .# #.# ... # #.# #..#.#.# ##### #...#.######...... #..>....@fg)..... ##.#..#####...... #..#.# ..... ##..<# .... ##### ... .. . You could see a sleepcap and a gnoll. Vanquished Creatures A black bear (D:4) 2 bombardier beetles A jelly (D:4) A gnoll bouda (D:5) 3 orc priests 2 iguanas 3 gnolls (D:5) 7 adders A shadow imp (D:4) 3 dart slugs 10 orcs 5 ball pythons 4 bats 10 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins 11 jackals 3 kobolds 3 quokkas 3 frilled lizards 5 goblins 3 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 393 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 396 | D:1 | Learned a level 2 spell: Searing Ray 1165 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/8 1229 | D:2 | Reached skill level 1 in Fighting 1407 | D:2 | Identified a scroll of acquirement 1407 | D:2 | Acquired a +4 lajatang of electrocution 1906 | D:3 | Reached skill level 1 in Armour 2104 | D:3 | Reached skill level 4 in Conjurations 2104 | D:3 | Reached XP level 4. HP: 27/35 MP: 9/9 2277 | D:3 | Reached skill level 1 in Throwing 2284 | D:3 | HP: 1/35 [orc/+0 trident (6)] 3118 | D:4 | Reached skill level 1 in Staves 3118 | D:4 | Reached XP level 5. HP: 40/40 MP: 5/10 3199 | D:4 | Found a staircase to the Ecumenical Temple. 3672 | D:4 | Noticed a black bear 3693 | D:4 | Killed a black bear 3694 | D:4 | Reached XP level 6. HP: 4/48 MP: 9/11 3695 | D:4 | HP: 1/48 [orc/+1 dagger of speed (4)] 4300 | D:4 | Got Sif Muna's Abstruse Practices for Learners 4563 | D:5 | Entered Level 5 of the Dungeon 4583 | D:5 | HP: 2/49 [gnoll/+0 spear[a gnoll bouda] (2)] 4588 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms D:2: minmay_alternating_diamond, layout_basic, chequers_ecumenical_altar_twisty, minmay_tromino_v2 D:3: layout_basic, ashenzari_altar_1, nicolae_hepliaklqana_hazy_memory, corexii_hall_statues_t D:4: layout_cave_pools, minmay_temple_entry_crystal_x, chequers_hall_statues_y, corner_web_ring D:5: layout_rooms, chequers_temple_overflow_minitemple, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.4 Dodging | 2 3 | 3.1 Spellcasting | 2 | 2.0 Fighting | 1 2 | 2.4 Armour | 1 2 | 2.4 Conjurations | 4 | 4.0 Throwing | 1 2 | 2.1 Staves | 1 2 | 2.0 Short Blades | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 6 | || 6 Dagger | 17 | || 17 Lajatang | 27 | 81 || 108 Cast: Magic Dart | 65 | 52 || 117 Searing Ray | 1 | 3 || 4 Use: Scroll | 5 | 5 || 10 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 6 | || 6 Ring mail | 30 | 125 || 155 Dodge: Dodged | 36 | 89 || 125