Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 224 (custom seed) 23 BladeHeart the Conjurer (level 2, -6/22 HPs) Began as a Demigod Conjurer on Jan 26, 2025. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1241 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1241, Time: 00:02:17 Health: -6/22 AC: 2 Str: 8 XL: 2 Next: 57% Magic: 1/7 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 short sword (weapon) Missiles g - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic d - 3 potions of lignification {unknown} i - a potion of mutation {unknown} j - 2 potions of ambrosia {unknown} k - 2 potions of curing {unknown} m - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} Skills: + Level 0.7 Fighting + Level 0.5 Short Blades + Level 0.5 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you but does no damage. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You closely miss Terence. Terence is moderately wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. The rat closely misses you. Terence hits you with a +0 hand axe. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The rat barely misses you. You barely miss Terence. Terence is moderately wounded. The rat barely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######### #.......# #.......#### #..........# ####....r.....# #......@@...... #.##.#####....# # #....# ..# #.#..####### . #.#........# #.......##.# ###......'..# .........#### ###......### You could see Terence and a rat. Vanquished Creatures A dart slug (D:1) 3 bats (D:2) 2 endoplasms A giant cockroach (D:1) 4 hobgoblins A ball python (D:1) 2 frilled lizards 3 kobolds 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 297 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 300 | D:1 | Learned a level 2 spell: Searing Ray 1226 | D:2 | Noticed Terence 1239 | D:2 | HP: 1/22 [Terence/+0 hand axe (5)] 1241 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, shapermc_ecumenical_altar_totnotflames, chequers_decorated_corner D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.7 Short Blades | | 0.5 Armour | | 0.5 Spellcasting | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 44 Armour: Robe || 7 Dodge: Dodged || 6