Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 232 (custom seed) 28 BladeHeart the Conjurer (level 2, -1/22 HPs) Began as a Demigod Conjurer on Jan 28, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1394 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1394, Time: 00:02:47 Health: -1/22 AC: 5 Str: 8 XL: 2 Next: 75% Magic: 1/7 EV: 9 Int: 20 God: Gold: 68 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . o - +0 hand axe rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +0 short sword k - a +0 short sword m - a +0 rapier o - a +0 hand axe (weapon) Missiles j - 12 poisoned darts Armour a - a +0 robe l - a +0 ring mail (worn) Scrolls e - a scroll of silence {unknown} g - a scroll of blinking {unknown} i - a scroll of enchant weapon {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - 2 potions of curing {unknown} h - 2 potions of heal wounds {unknown} p - a potion of haste {unknown} q - a potion of resistance {unknown} r - a potion of mutation {unknown} Skills: + Level 0.7 Fighting + Level 0.0 Axes + Level 0.0 Throwing + Level 0.6 Armour + Level 2.0 Dodging + Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 11% 1 b - Searing Ray Conj 34% 2d5 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 43% 1 Hailstorm Conj/Ice 9% 3d6 56% 3 Frozen Ramparts Ice 4% 1d1 82% 3 Fulminant Prism Conj/Alch 4% 3d5 92% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is severely wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. You're too confused to move! Sigmund casts a spell at you. You are more confused. You hit Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Unknown command. You bump into the rock wall. Sigmund completely misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ... #.# #.# #.# ## #.# .. #.# .#### #####.#####...... #........@@...... #.###.####...#### #.# #.# .#.# ####.# #.# .# # . #....###.# .# .. #........# .# ##. #...#.#### .# ....##.##.#######.# #.............. You could see Sigmund. Vanquished Creatures 5 bats (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 frilled lizards (D:1) A kobold (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 536 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 539 | D:1 | Learned a level 2 spell: Searing Ray 1295 | D:2 | Found Taiczuck's Jewellery Emporium. 1373 | D:2 | Noticed Sigmund 1394 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_loops_ring, serial_shops, shop, basic_altar, minmay_lizard_king, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.7 Armour | | 0.6 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Hand axe || 10 Cast: Magic Dart || 57 Armour: Robe || 2 Ring mail || 12 Dodge: Dodged || 9