Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 234 (custom seed) 18 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Jan 28, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (847 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 847, Time: 00:02:01 Health: 0/22 AC: 5 Str: 8 XL: 2 Next: 33% Magic: 1/7 EV: 9 Int: 26 God: Gold: 131 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Missiles g - 6 poisoned darts Armour a - a +0 robe e - a +0 ring mail (worn) Jewellery j - a +6 ring of intelligence (left hand) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} h - a potion of cancellation {unknown} i - a potion of invisibility {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 7% 1 b - Searing Ray Conj 44% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 43% 2 Fulminant Prism Conj/Alch 6% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 92% to hit) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! You die... .## ....... #.. ........ .... ........ ..... ........ ...###....... ...#..... ...###....### ......$@w.#<# #....... .....#....#.# #....... ... #....#.#####....... . ......#............... #######............... ...................... #########.###......... .................... #######....#............ You could see a ribbon worm (catching breath). Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons 2 endoplasms (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 124 | D:1 | Found Cylid's Assorted Antiques. 279 | D:1 | Reached XP level 2. HP: 21/22 MP: 1/7 582 | D:1 | Learned a level 2 spell: Searing Ray 847 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_shops, shop_coins, minmay_misc_feat_tiny, chequers_serial_rivers_micro_d D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.4 Armour | | 0.4 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 33 Searing Ray || 1 Armour: Ring mail || 18 Dodge: Dodged || 15