Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 251 (custom seed) 60 BladeHeart the Conjurer (level 3, -3/28 HPs) Began as a Demigod Conjurer on Jan 30, 2025. Slain by Ijyb ... wielding a +4 dagger of speed (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (2675 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2675, Time: 00:06:52 Health: -3/28 AC: 7 Str: 12 XL: 3 Next: 57% Magic: 7/8 EV: 10 Int: 20 God: Gold: 140 SH: 0 Dex: 18 Spells: 3/6 levels left rFire + . . p - +0 hand axe rCold + . . (no shield) rNeg . . . r - +2 ring mail {rPois} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... i - amulet of magic regeneration Stlth ++ e - ring of willpower HPRegen 0.24/turn j - +6 ring of dexterity MPRegen 0.51/turn %: no passive effects @: resistant, very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons k - a +0 mace o - a +0 short sword p - a +0 hand axe (weapon) Missiles l - 4 poisoned darts Armour n - a +0 chain mail r - a +2 ring mail of poison resistance (worn) Jewellery c - a ring of positive energy e - a ring of willpower (left hand) i - an amulet of magic regeneration (around neck) j - a +6 ring of dexterity (right hand) Potions a - 2 potions of degeneration b - 2 potions of magic d - a potion of attraction f - 2 potions of brilliance q - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 0.4 Short Blades + Level 0.3 Axes + Level 0.5 Throwing + Level 1.1 Armour + Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 8% 1 b - Searing Ray Conj 34% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The giant cockroach is severely wounded. The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Ijyb the Inquisitive comes into view. She is wielding a +4 dagger of speed and carrying a wand of flame. Ijyb zaps a wand. The puff of flame hits you! You hit Ijyb but do no damage. Ijyb barely misses you. You closely miss Ijyb. Ijyb hits you but does no damage. Ijyb zaps a wand. The puff of flame hits you. You hit Ijyb but do no damage. Ijyb barely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. Ijyb hits you with a +4 dagger of speed. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +4 dagger of speed. Ijyb zaps a wand. The puff of flame hits you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +4 dagger of speed, wearing a +0 chain mail and carrying a wand of flame (lightly wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +4 dagger of speed. You die... Ijyb moans, "Good help so hard to find!" #### ############..... ###............# ........#.#.##.####. .##.###@#.#......... #g#.#.<..#.## #........# ###......†.. ###.#.##.## #.#.# .# ..#.. . ...### ### You could see Ijyb. Vanquished Creatures 2 adders A white imp (D:3) 2 dart slugs An orc (D:3) 4 endoplasms (D:3) 2 giant cockroaches 3 goblins 2 jackals (D:2) A quokka (D:3) 7 ball pythons A bat (D:1) A frilled lizard (D:1) 3 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 592 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 595 | D:1 | Learned a level 2 spell: Searing Ray 1503 | D:3 | HP: 1/22 [white imp/puff of frost (5)] 1506 | D:3 | Reached XP level 3. HP: 2/27 MP: 6/8 1624 | D:3 | Reached skill level 1 in Armour 2114 | D:3 | Reached skill level 1 in Fighting 2665 | D:4 | Noticed Ijyb 2675 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, minivault_23, chequers_serial_rivers_marsh D:2: layout_loops_ring, ebering_ecumenical_altar_abandoned D:3: layout_basic D:4: layout_loops_cross, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_statues_fountains, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Armour | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | | 0.4 Axes | | 0.3 Throwing | | 0.5 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 17 Club || 1 Short sword || 3 Hand axe || 6 Cast: Magic Dart || 62 Use: Scroll || 6 Potion || 1 Armour: Leather armour || 16 Robe || 1 Ring mail || 14 Dodge: Dodged || 16