Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 255 (custom seed) 26 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Jan 30, 2025. Slain by a goblin ... wielding a +4 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (494 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 494, Time: 00:01:55 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 69% Magic: 1/7 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) f - a +0 whip Missiles d - 4 javelins Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 0.2 Throwing + Level 0.6 Armour + Level 2.1 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +4 dagger! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +4 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin is severely wounded. The goblin hits you with a +4 dagger. You die... ##........######## #......#.## ###..##.###.## #....).## ##.# #.#..##.###..# #.#########.#..###.#.#.####### ...............# ##........... #.#########.#.## ####.####### #.#@# .... ......).g..# #.### ..#.#.###..# #.# ..... ..# .# ...... ..| ...?... #### ......... ).). You could see a goblin. Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 227 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 230 | D:1 | Learned a level 2 spell: Searing Ray 494 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.2 Throwing | | 0.2 Armour | | 0.6 Spellcasting | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 36 Armour: Robe || 19 Dodge: Dodged || 6