Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 261 (custom seed) 35 BladeHeart the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Feb 1, 2025. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1600 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1600, Time: 00:04:03 Health: 0/27 AC: 6 Str: 12 XL: 3 Next: 4% Magic: 4/8 EV: 9 Int: 20 God: Gold: 33 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 short sword (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) h - a +0 helmet (worn) Scrolls i - a scroll of torment {unknown} j - a scroll of summoning {unknown} k - a scroll of revelation {unknown} Potions b - 2 potions of magic Skills: + Level 0.8 Fighting + Level 0.5 Short Blades + Level 0.7 Armour + Level 2.0 Dodging + Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 8% 1 b - Searing Ray Conj 34% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 47% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 71% 3 Teleport Other Tloc 2% N/A 71% 3 Fulminant Prism Conj/Alch 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is moderately wounded. The gnoll closely misses you. x2 A gnoll comes into view. It is wielding a +0 spear. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll closely misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnoll barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. As you read the scroll labelled AFAAGA YMUHA, it crumbles to dust. It is a scroll of amnesia. Okay, then. The gnoll barely misses you. x2; The gnoll hits you but does no damage. As you read the scroll labelled OGARUATHRIO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... #### +g@# ##g# #gg..# #.#..# #....# #.# ## #.# #.# #.# You could see 4 gnolls. Vanquished Creatures 7 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 5 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 347 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 350 | D:1 | Learned a level 2 spell: Searing Ray 1254 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/8 1598 | D:2 | HP: 1/27 [gnoll/+0 whip (5)] 1600 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.8 Short Blades | | 0.5 Armour | | 0.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 6 Short sword || 29 Cast: Magic Dart || 54 Searing Ray || 1 Use: Scroll || 2 Armour: Robe || 8 Ring mail || 38 Dodge: Dodged || 43