Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 268 (custom seed) 787 BladeHeart the Conjurer (level 7, 0/57 HPs) Began as a Demigod Conjurer on Feb 2, 2025. Slain by a quasit (2 damage) ... on level 4 of the Dungeon. The game lasted 00:15:33 (4934 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 4934, Time: 00:15:34 Health: 0/57 AC: 10 Str: 12 XL: 7 Next: 30% Magic: 8/13 EV: 9 Int: 20 God: Gold: 226 SH: 0 Dex: 4 (16) Spells: 7/10 levels left rFire . . . y - +5 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . m - +0 ring mail rPois + h - +1 helmet rElec . z - +0 cloak rCorr . d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + B - ring of poison resistance HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: enlightened, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 226 gold pieces. Inventory: Hand Weapons e - a +0 short sword q - a +1 dagger of speed w - a +0 falchion of protection y - a +5 quarterstaff of chaos (weapon) A - the +0 hammer "Jellybane" {flame, *Corrode rElec Will+++ Str-2} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Missiles c - 5 silver javelins k - 6 poisoned darts r - 2 boomerangs Armour d - a +0 pair of gloves (worn) h - a +1 helmet (worn) i - a +0 chain mail m - a +0 ring mail (worn) z - a +0 cloak (worn) Jewellery B - a ring of poison resistance (left hand) Talismans o - a maw talisman Scrolls a - 3 scrolls of fog p - 2 scrolls of teleportation Potions b - a potion of magic f - a potion of cancellation j - a potion of curing n - a potion of haste s - 3 potions of resistance t - 4 potions of degeneration v - a potion of ambrosia Skills: + Level 3.0 Fighting - Level 1.5 Short Blades - Level 0.2(1.4) Maces & Flails + Level 2.3 Staves + Level 0.0 Throwing - Level 3.1 Armour + Level 3.7 Dodging + Level 4.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 6% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 45% 2 Passwall Erth 2% N/A 69% 3 Swiftness Air 2% N/A 69% 3 Fulminant Prism Conj/Alch 5% 3d6 82% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Annotations: D:4 Scottywhite757's ghost, novice DECj Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. There is a transporter here. You enter the transporter and appear at another place. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. x2 Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit (58% to hit) The searing ray hits the quasit. The quasit is lightly wounded. (Press . to maintain the ray.) The quasit bites you but does no damage. The quasit claws you but does no damage. x2 The searing ray hits the quasit. The quasit is heavily wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. The searing ray hits the quasit. The quasit is heavily wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. The searing ray hits the quasit. The quasit is almost dead. You finish channelling your searing ray. The quasit bites you but does no damage. The quasit claws you. You die... #..#.....$$5.#..##.......... #.##.##..=###....#.......... #.#.....#..W5.#.##...#....## #.#..##..§..#..©#....#..###. #.#......#$.##..#.......##.. #.##...#...#....#........... #..#....# .....##....##..##. ##.#####..###.##.........### #.....####@###....)#....... ###........5........).).... ##.#..........#..)..).... #............##....##... ###.##.<..........###... ##................###... #..................#..## ###..................... #..................... You could see a quasit. Vanquished Creatures Sigmund (D:4) Eustachio (D:4) A phantom (D:4) A scorpion (D:4) A hound (D:4) Crazy Yiuf (D:3) An orc priest (D:4) A sleepcap (D:4) 2 orc wizards (D:4) 8 adders 2 dart slugs 2 ribbon worms (D:2) 10 orcs 12 ball pythons 10 endoplasms 8 giant cockroaches 9 goblins 5 hobgoblins 4 jackals (D:1) 2 quokkas 3 bats 3 frilled lizards 7 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 366 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 372 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:1 | You fall into a shaft and drop 1 floor! 1052 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/8 1267 | D:1 | Reached skill level 1 in Armour 2005 | D:2 | Reached skill level 1 in Fighting 2452 | D:2 | Reached XP level 4. HP: 33/35 MP: 5/9 2649 | D:3 | Reached skill level 1 in Short Blades 3692 | D:3 | Found a runed translucent door. 3693 | D:3 | Noticed Crazy Yiuf 3707 | D:3 | Killed Crazy Yiuf 3708 | D:3 | Reached XP level 5. HP: 8/40 MP: 5/10 3718 | D:3 | Identified the +0 hammer "Jellybane" {flame, *Corrode rElec | Will+++ Str-2} 4039 | D:4 | Noticed Sigmund 4049 | D:4 | Killed Sigmund 4050 | D:4 | Reached skill level 1 in Staves 4050 | D:4 | Reached XP level 6. HP: 41/48 MP: 5/11 4296 | D:4 | Found a transporter. 4326 | D:4 | Found a transporter. 4327 | D:4 | Noticed Scottywhite757's ghost (novice DECj) 4503 | D:4 | Found a staircase to the Ecumenical Temple. 4620 | D:4 | Noticed Eustachio 4643 | D:4 | Killed Eustachio 4644 | D:4 | Reached XP level 7. HP: 33/56 MP: 7/13 4925 | D:4 | HP: 1/57 [quasit (3)] 4930 | D:4 | HP: 1/57 [quasit (1)] 4934 | D:4 | Slain by a quasit Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners, nicolae_the_louvre D:2: layout_loops_ring, minivault_23, nicolae_titane D:3: layout_basic, supply_closet_lemuel, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, minmay_temple_entry_arrows, gammafunk_ghost_stat_death, uniq_sigmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 2 3 | 3.7 Spellcasting | 2 | 2.0 Armour | 1 2 3 | 3.1 Fighting | 1 2 3 | 3.0 Short Blades | 1 | 1.5 Conjurations | 4 | 4.0 Staves | 1 2 | 2.3 Maces & Flails | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 3 | | || 3 Short sword | 30 | | || 30 Dagger | | 42 | || 42 Quarterstaff | | 50 | 15 || 65 Cast: Magic Dart | 113 | 110 | 5 || 228 Searing Ray | 1 | 1 | 1 || 3 Use: Scroll | 7 | 8 | 1 || 16 Potion | | | 2 || 2 Armour: Robe | 19 | | || 19 Ring mail | 2 | 54 | 134 || 190 Dodge: Dodged | 27 | 42 | 96 || 165