Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 278 (custom seed) 38 BladeHeart the Conjurer (level 3, -1/27 HPs) Began as a Demigod Conjurer on Feb 5, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (1765 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1765, Time: 00:02:27 Health: -1/27 AC: 3 Str: 12 XL: 3 Next: 10% Magic: 8/8 EV: 10 Int: 20 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 hand axe rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 hand axe (weapon) f - a +0 short sword Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls h - a scroll of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of poison {unknown} Potions g - a potion of might {unknown} i - 2 potions of lignification {unknown} l - 2 potions of enlightenment {unknown} Skills: + Level 0.8 Fighting + Level 0.5 Axes + Level 1.1 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is lightly wounded. Terence shouts! A hobgoblin comes into view. The magic dart hits Terence but does no damage. Terence is lightly wounded. The hobgoblin shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. A ball python comes into view. Terence barely misses you. The ball python moves out of view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe. You are out of magic! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe! You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..#.# # #..#.# .# #.†..# .# #.. ....... #.# ...#. #.# .g. #.# #@# #.# ..##@# #.##### #.##.# #...... #.##.## #...!# #.#...# #.#### ##. #.....# #.##### .. #.....# #.....< #. #.#...##### #.##### ####.#######.........## #.# ..........)............ ... You could see Terence and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 4 bats An endoplasm (D:2) 7 goblins 6 hobgoblins (D:1) 3 kobolds 2 ball pythons (D:2) A frilled lizard (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 261 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 268 | D:1 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Reached skill level 1 in Armour 1596 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/8 1752 | D:2 | Noticed Terence 1765 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_corners, dreamdust_ecumenical_altar_grove, minivault_14 D:2: layout_loops_cross, roderic_nine_men_s_morris, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Armour | 1 | 1.1 Fighting | | 0.8 Axes | | 0.5 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Club || 9 Hand axe || 8 Cast: Magic Dart || 66 Use: Scroll || 1 Potion || 1 Armour: Robe || 9 Leather armour || 15 Dodge: Dodged || 12