Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 280 (custom seed) 100 BladeHeart the Conjurer (level 4, -3/35 HPs) Began as a Demigod Conjurer on Feb 5, 2025. Succumbed to an orc's poison ... on level 3 of the Dungeon. The game lasted 00:04:23 (2269 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2269, Time: 00:04:24 Health: -3/35 AC: 5 Str: 15 XL: 4 Next: 23% Magic: 5/9 EV: 10 Int: 20 God: Gold: 62 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . l - +4 hand axe of Optimality {speed, Str+3 Stlth+} rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ m - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -38), enlightened, flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 rapier h - a +0 dagger i - a +0 short sword l - the +4 hand axe of Optimality (weapon) {speed, Str+3 Stlth+} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Missiles k - 2 boomerangs Armour f - a +0 ring mail (worn) Jewellery m - a ring of resist corrosion (left hand) Scrolls c - 3 scrolls of enchant weapon d - a scroll of identify {unknown} Potions b - 2 potions of magic g - a potion of curing {unknown} j - a potion of degeneration {unknown} Skills: + Level 1.4 Fighting - Level 0.5 Short Blades + Level 0.8 Axes + Level 1.2 Armour + Level 2.3 Dodging + Level 2.3 Stealth - Level 2.0 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 6% 1 b - Searing Ray Conj 34% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hear a shout! You hit the orc. The orc is heavily wounded. The orc completely misses you. You barely miss the orc. The orc is heavily wounded. The orc barely misses you. The orc hits you but does no damage. You barely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc closely misses you. You closely miss the orc. The orc is heavily wounded. The orc hits you from afar with a +1 trident of venom. You are poisoned. The orc closely misses you. You completely miss the orc. The orc is heavily wounded. You feel very sick. The orc hits you from afar with a +1 trident of venom. You are lethally poisoned! The orc hits you but does no damage. You barely miss the orc. The orc is heavily wounded. You feel very sick. You slash the orc! You kill the orc! You feel very sick. The orc hits you but does no damage. You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc hits you with a +1 trident of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Things that are here: a +0 whip; a +0 trident It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... #.# #.# #.# !.. #.# #o# #o# #@# #.#####.. #........ #.#.#.##. #)....... #.#.#.##. #.##.## #<######. #....(... You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 2 orcs (D:3) 4 bats 6 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 7 hobgoblins 3 jackals (D:2) A quokka (D:1) 5 ball pythons 4 frilled lizards (D:1) 3 kobolds (D:1) 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 12 | D:1 | Noticed an electric eel 402 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 405 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:1 | Reached skill level 1 in Fighting 1116 | D:1 | You fall into a shaft and drop 1 floor! 1127 | D:2 | Identified the +4 hand axe of Optimality {speed, Str+3 | Stlth+} 1598 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1978 | D:2 | Reached skill level 1 in Armour 2250 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/9 2269 | D:3 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_rooms D:3: layout_loops_corners, serial_shops, nicolae_book_shop_shelving, ebering_ghost_rock_garden, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Spellcasting | 2 | 2.0 Fighting | 1 | 1.4 Dodging | 2 | 2.3 Armour | 1 | 1.2 Short Blades | | 0.5 Axes | | 0.8 Conjurations | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 4 | || 4 Hand axe | 11 | 10 || 21 Cast: Magic Dart | 76 | || 76 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 1 | || 1 Ring mail | 7 | 8 || 15 Dodge: Dodged | 12 | 5 || 17