Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1589248566563179556 (custom seed) 155 BladeHeart the Digger (level 5, -8/37 HPs) Began as a Formicid Earth Elementalist on Feb 24, 2025. Mangled by dreadorb's ghost (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:35 (3155 turns). BladeHeart the Digger (Formicid Earth Elementalist) Turns: 3155, Time: 00:10:35 Health: -8/37 AC: 5 Str: 15 XL: 5 Next: 63% Magic: 8/8 EV: 10 Int: 14 God: Gold: 146 SH: 0 Dex: 14 Spells: 5/9 levels left rFire + . . c - +1 spear (venom) rCold + . . (no shield) rNeg . . . e - +0 ring mail rPois + (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: resistant A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, low MP 1, mutation resistance 1, inability to drink after injury 1 a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons c - a +1 spear of venom (weapon) i - a +0 hand axe k - the +4 whip of Hisedex {antimagic, rElec rN+ Will- Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. l - a +0 short sword o - a +0 mace Armour d - a +1 leather armour e - a +0 ring mail (worn) Scrolls h - a scroll of immolation j - 4 scrolls of teleportation n - a scroll of enchant armour Potions b - a potion of magic f - 3 potions of degeneration g - a potion of attraction Skills: + Level 1.6 Fighting - Level 0.2 Maces & Flails + Level 1.0 Polearms + Level 1.8 Armour + Level 2.3 Dodging - Level 3.2 Stealth + Level 2.9 Spellcasting + Level 1.7 Conjurations - Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 8% 1 b - Stone Arrow Conj/Erth 20% 3d8 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 22% 3 Apportation Tloc 4% N/A 38% 1 Freeze Ice 8% 1d3 38% 1 Jinxbite Hex 4% N/A 54% 2 Hailstorm Conj/Ice 4% 3d5 65% 3 Frozen Ramparts Ice 4% 1d1 77% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 77% 4 Petrify Alch/Erth 7% N/A 87% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Arcjolt Conj/Air 2% 1d12 100% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Dithmenos Hepliaklqana Kikubaaqudgha The Shining One Annotations: D:3 dreadorb's ghost, amateur MDMo Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Your magical capacity is low. (-10% MP) You are somewhat resistant to further mutation. You occasionally lose the ability to drink potions when taking damage. Message History Casting: Stone Arrow (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dreadorb's ghost Aim: dreadorb's ghost, wielding a weapon of protection (lightly damaged, 80% to hit) The blast of sand hits dreadorb's ghost but does no damage. Dreadorb's ghost is lightly damaged. Dreadorb's ghost hits you. x2 Okay, then. You hit dreadorb's ghost but do no damage. Dreadorb's ghost is lightly damaged. Dreadorb's ghost closely misses you. You hit dreadorb's ghost. Dreadorb's ghost is moderately damaged. Dreadorb's ghost hits you but does no damage. You barely miss dreadorb's ghost. Dreadorb's ghost is moderately damaged. Dreadorb's ghost hits you. * * * LOW HITPOINT WARNING * * * You hit dreadorb's ghost. Dreadorb's ghost is moderately damaged. Dreadorb's ghost hits you but does no damage. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You feel less energetic. You feel genetically stable. Dreadorb's ghost hits you but does no damage. You closely miss dreadorb's ghost. Dreadorb's ghost is moderately damaged. Dreadorb's ghost hits you. * * * LOW HITPOINT WARNING * * * You hit dreadorb's ghost. Dreadorb's ghost is moderately damaged. Dreadorb's ghost barely misses you. Unknown command. It was a potion of curing. You feel better. Dreadorb's ghost hits you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. Dreadorb's ghost hits you! You die... #....###.##.##.##.# ##. #.##.....##.......# #.. #.############.#### #.# ###.##### ##'## #.. #..)....# ##...## ##. #.#.###.# #..)..# #. #.#.##..# ########### #. ###.#.....####.#.#.#.#.###. #.........@WZ..#.....#.'... #.#.##....##Z..'...$##.###. #.#.......##...'...!.### #. #.####.#.####..'....## #. #.# #..#.# #..#....)# #. #.# #.##.#######.#.#.# #. #.###.........######## #. #........####.# #.# #. #####..### #.# ##<## #. You could see dreadorb's ghost, a howler monkey zombie and a centaur skeleton. Vanquished Creatures 2 orc wizards (D:3) 3 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) 3 bats 6 endoplasms 4 giant cockroaches 10 goblins 6 hobgoblins 5 kobolds 2 quokkas 5 ball pythons 4 frilled lizards 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Formicid Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Reached skill level 1 in Conjurations 58 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 435 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 755 | D:1 | Reached skill level 1 in Armour 965 | D:2 | Reached skill level 1 in Fighting 1132 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 1245 | D:2 | Identified the +4 whip of Hisedex {antimagic, rElec rN+ | Will- Dex+5} 1285 | D:2 | Learned a level 3 spell: Stone Arrow 1958 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1961 | D:3 | Found a broken altar of Ashenzari. 1967 | D:3 | Found a hazy altar of Hepliaklqana. 1968 | D:3 | Found a glowing golden altar of the Shining One. 1968 | D:3 | Found a shadowy altar of Dithmenos. 2029 | D:3 | Reached skill level 4 in Earth Magic 2042 | D:3 | Reached XP level 5. HP: 37/37 MP: 1/9 2046 | D:3 | Reached skill level 1 in Polearms 2562 | D:3 | Found a runed translucent gate. 2562 | D:3 | Found a runed translucent gate. 2562 | D:3 | Found a runed translucent gate. 2600 | D:3 | Noticed dreadorb's ghost (amateur MDMo) 3151 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 3151 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 3151 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3155 | D:3 | Mangled by dreadorb's ghost Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_window_shopping D:3: layout_loops_corners, grunt_temple_overflow_open, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 | 1.7 Dodging | 2 | 2.3 Armour | 1 | 1.8 Fighting | 1 | 1.6 Stealth | 3 | 3.2 Earth Magic | 4 | 4.1 Polearms | 1 | 1.0 Maces & Flails | | 0.2 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 15 | 23 || 38 Whip | | 7 || 7 Cast: Sandblast | 36 | 48 || 84 Use: Scroll | 3 | 5 || 8 Potion | | 3 || 3 Armour: Robe | 6 | || 6 Leather armour | 4 | 10 || 14 Ring mail | | 20 || 20 Dodge: Dodged | 5 | 23 || 28