Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1589248566563179599 (custom seed) 1550 BladeHeart the Conjurer (level 8, -4/54 HPs) Began as an Octopode Conjurer on Mar 4, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 8 of the Dungeon. The game lasted 00:17:29 (5981 turns). BladeHeart the Conjurer (Octopode Conjurer) Turns: 5981, Time: 00:17:29 Health: -4/54 AC: 1 Str: 6 XL: 8 Next: 88% Magic: 12/14 EV: 13 Int: 24 God: Gold: 250 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . y - +10 hammer of Gukkor {vamp, rC- rN+ Int+4} rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . D - amulet of magic regeneration rElec . C - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons d - a +0 falchion i - the +7 dagger of Sunlight {flame, rF+ rN+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. l - a +1 spear of flaming r - a +0 battleaxe w - a +4 quarterstaff of chaos x - the +7 hammer "Maqaazid" {venom, rElec rN+ Dex+2 SInv} (You found it on level 5 of the Dungeon) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. y - the +10 hammer of Gukkor (weapon) {vamp, rC- rN+ Int+4} (You found it on level 5 of the Dungeon) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. z - a +1 hammer of holy wrath Missiles g - a curare-tipped dart n - 18 poisoned darts p - 6 boomerangs Jewellery o - an amulet of reflection C - a ring of protection from cold (left tentacle) D - an amulet of magic regeneration (around mantle) Wands t - a wand of polymorph (2) Scrolls c - 2 scrolls of noise f - 6 scrolls of teleportation j - a scroll of poison s - a scroll of immolation u - a scroll of enchant armour v - 3 scrolls of fear B - a scroll of fog Potions a - a potion of magic b - 2 potions of enlightenment e - 2 potions of heal wounds h - a potion of cancellation k - 2 potions of invisibility m - 3 potions of attraction q - 3 potions of degeneration A - a potion of might {unknown} Skills: + Level 4.1 Fighting - Level 1.9(2.1) Short Blades - Level 1.3(1.8) Long Blades + Level 2.5 Maces & Flails - Level 2.0 Throwing + Level 4.8 Dodging - Level 4.3 Stealth - Level 2.0 Unarmed Combat + Level 4.2 Spellcasting + Level 5.8 Conjurations - Level 3.0 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Alistair's Intoxication Alch 3% N/A 95% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found an escape hatch in the floor. An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc. You kill the orc! The orc wizard gestures at you while chanting. The magic dart hits you! The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc priest comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 flail. The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The magic dart hits the orc wizard! The orc wizard is severely wounded. The magic dart hits the orc wizard but does no damage. The orc wizard is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard barely misses you. You thump the orc wizard! You feel better. You kill the orc wizard! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the orc. You grab the orc. You constrict the orc! You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .. ... #... ## ##..##. .# ...>o.. ..# ....).)## ..# #o@####.# ##.# ##..##..# #..# #......# #..# ##.....####..# ##.......##...# .#...# ##.............##### ...... #................... ##.. ....###........[..)....##.. .... ##.......................... You could see an orc priest and an orc wizard. Vanquished Creatures Blorkula the Orcula (D:5) 2 water moccasins A black bear (D:6) 2 ogres (D:5) A phantom (D:6) A kobold brigand (D:6) A bullfrog (D:6) 2 scorpions 4 vampire bats (D:5) 2 hounds 4 bombardier beetles Crazy Yiuf (D:5) 4 orc priests 6 orc wizards An adder (D:3) A shadow imp (D:4) A white imp (D:5) 2 ufetubi (D:4) A ribbon worm (D:3) A dart slug (D:2) 20 orcs A bat (D:1) 6 endoplasms 5 giant cockroaches 4 goblins 4 hobgoblins 6 quokkas 9 ball pythons 4 frilled lizards 3 kobolds 6 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 347 | D:1 | Learned a level 2 spell: Searing Ray 1525 | D:2 | Found Erphoad's Antique Armour Shop. 1695 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 1772 | D:2 | Reached skill level 1 in Fighting 1885 | D:2 | Identified the +7 dagger of Sunlight {flame, rF+ rN+ Dex+3} 1944 | D:2 | Reached skill level 1 in Long Blades 2600 | D:3 | Found a faded altar of an unknown god. 2655 | D:3 | Reached XP level 4. HP: 28/28 MP: 0/7 3135 | D:4 | Noticed a scorpion 3145 | D:4 | Killed a scorpion 3146 | D:4 | Reached skill level 1 in Short Blades 3146 | D:4 | Reached XP level 5. HP: 13/33 MP: 3/8 3311 | D:4 | Noticed a water moccasin 3353 | D:4 | Killed a water moccasin 3354 | D:4 | Reached skill level 1 in Throwing 3354 | D:4 | Reached skill level 1 in Unarmed Combat 3354 | D:4 | Reached XP level 6. HP: 26/39 MP: 2/9 3933 | D:5 | Entered Level 5 of the Dungeon 4140 | D:5 | Reached XP level 7. HP: 45/45 MP: 7/11 4480 | D:5 | Found a runed translucent door. 4481 | D:5 | Noticed Crazy Yiuf 4489 | D:5 | Killed Crazy Yiuf 4493 | D:5 | Identified the +7 hammer "Maqaazid" {venom, rElec rN+ Dex+2 | SInv} 4494 | D:5 | Identified the +10 hammer of Gukkor {vamp, rC- rN+ Int+4} 4680 | D:5 | Reached skill level 5 in Conjurations 4680 | D:5 | Reached skill level 1 in Evocations 4841 | D:5 | Noticed Blorkula the Orcula 4857 | D:5 | Killed Blorkula the Orcula 4858 | D:5 | Reached skill level 1 in Maces & Flails 4858 | D:5 | Reached XP level 8. HP: 16/52 MP: 13/13 5550 | D:6 | You fall into a shaft and drop 2 floors! 5981 | D:8 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_lagoon_b, serial_bayou_pond_d, minivault_4, hex_medium D:2: layout_loops_ring, serial_shops, shop_fountains D:3: layout_loops_ring, chequers_ecumenical_altar_island, minivault_23 D:4: layout_rooms D:5: layout_basic, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula D:6: layout_rooms, mainiacjoe_overflow_24_doors, grunt_temple_overflow_open, minmay_holes, chequers_decorated_corner, hangedman_decor_growths D:8: layout_layer_cave, minmay_puff, uniq_pikel, uniq_joseph, uniq_grum Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.3 Fighting | 1 2 3 4 | 4.1 Long Blades | 1 | 1.3 Short Blades | 1 | 1.9 Throwing | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Dodging | 3 4 | 4.8 Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.8 Evocations | 1 3 | 3.0 Maces & Flails | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | 23 | | || 23 Constrict | 10 | 5 | 17 || 32 Tentacles | 7 | 8 | 15 || 30 Dagger | 5 | 27 | 55 || 87 Mace | | | 13 || 13 Cast: Magic Dart | 76 | 61 | 54 || 191 Searing Ray | 1 | | 1 || 2 Use: Scroll | 10 | 4 | 2 || 16 Stab: Sleeping | 3 | | 3 || 6 Armour: Skin | 3 | 12 | 53 || 68 Dodge: Dodged | 10 | 11 | 43 || 64 Block: Other | | 4 | 9 || 13 Reflection | | 1 | 1 || 2