Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4415210459087360336 240 BladeHeart the Conjurer (level 6, -2/35 HPs) Began as a Tengu Conjurer on Mar 20, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:07:13 (3141 turns). BladeHeart the Conjurer (Tengu Conjurer) Turns: 3141, Time: 00:07:14 Health: -2/35 AC: 4 Str: 10 XL: 6 Next: 8% Magic: 8/10 EV: 11 Int: 18 God: Gold: 103 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . j - +1 hand axe (chaos) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: lethally poisoned (-2 -> -28) A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons e - a +2 dagger of draining j - a +1 hand axe of chaos (weapon) o - a +4 dagger q - a +0 rapier Missiles i - a throwing net m - 3 poisoned darts n - 4 boomerangs Armour a - a +0 robe (worn) f - a +1 pair of gloves (worn) Wands d - a wand of light (7) Scrolls g - a scroll of fear h - 2 scrolls of immolation Potions b - 2 potions of magic c - a potion of brilliance {unknown} k - a potion of curing {unknown} l - a potion of lignification p - a potion of might {unknown} r - a potion of haste {unknown} Skills: + Level 1.8 Fighting - Level 1.3 Short Blades + Level 1.3 Axes + Level 0.4 Throwing + Level 1.9 Armour + Level 3.0 Dodging + Level 2.9 Stealth + Level 1.8 Unarmed Combat + Level 2.5 Spellcasting + Level 5.9 Conjurations + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. Your peck misses the water moccasin. The water moccasin is moderately wounded. You hit the quokka. The water moccasin bites you. The water moccasin bites you! You hit the water moccasin. You freeze the water moccasin. Your peck misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! The quokka misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the water moccasin. You claw the water moccasin. You peck the water moccasin. The water moccasin is severely wounded. You hit the quokka. You kill the quokka! You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin. Your kick misses the water moccasin. You peck the water moccasin, but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. Your peck misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You miss the water moccasin. Your kick misses the water moccasin. The water moccasin is severely wounded. You die... ######## ####......### ##......<....# #....S@......# #.....[........# #.............## ..............# ..............# .............## .............# .............# You could see a water moccasin. Vanquished Creatures A black bear (D:2) 3 gnolls (D:2) 5 adders 2 ufetubi (D:2) 2 dart slugs 2 ribbon worms An orc (D:3) 5 bats 4 endoplasms A giant cockroach (D:2) 3 goblins 2 hobgoblins 5 jackals A quokka (D:4) 6 ball pythons 5 frilled lizards 9 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 161 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/6 1092 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1161 | D:2 | Reached skill level 1 in Fighting 1161 | D:2 | Reached skill level 1 in Armour 1201 | D:2 | Reached skill level 1 in Short Blades 1298 | D:2 | Reached skill level 1 in Unarmed Combat 1298 | D:2 | Reached XP level 4. HP: 25/25 MP: 0/8 1382 | D:2 | Learned a level 2 spell: Searing Ray 1621 | D:2 | Noticed a black bear 1629 | D:2 | Killed a black bear 1630 | D:2 | Reached skill level 1 in Axes 1630 | D:2 | Reached XP level 5. HP: 30/30 MP: 0/9 2155 | D:3 | Found a hide-covered altar of Uskayaw. 2165 | D:3 | Noticed a +0 hand axe 2166 | D:3 | Noticed a +0 dagger 2458 | D:3 | Reached XP level 6. HP: 29/35 MP: 10/10 2852 | D:3 | Found a faded altar of an unknown god. 3129 | D:4 | Noticed a water moccasin 3141 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, nrook_campfire D:2: layout_rooms D:3: layout_basic, dancing_weapons_uskayaw, shapermc_ecumenical_altar_mp_vishouse D:4: cheibrodos_barr_body, layout_cave_pods, grunt_ministairs_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.8 Armour | 1 | 1.9 Short Blades | 1 | 1.3 Unarmed Combat | 1 | 1.8 Axes | 1 | 1.3 Dodging | 3 | 3.0 Throwing | | 0.4 Stealth | | 2.9 Spellcasting | | 2.5 Conjurations | | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Kick | 6 | 9 || 15 Unarmed | 1 | || 1 Dagger | 4 | 7 || 11 Peck | 1 | 11 || 12 Hand axe | | 53 || 53 Cast: Magic Dart | 50 | 46 || 96 Use: Scroll | 4 | 4 || 8 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 16 | 36 || 52 Dodge: Dodged | 16 | 46 || 62