Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5380742913582426512 40 BladeHeart the Magician (level 3, -3/26 HPs) Began as a Djinni Hedge Wizard on Mar 29, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (860 turns). BladeHeart the Magician (Djinni Hedge Wizard) Turns: 860, Time: 00:02:38 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 72% Gold: 36 EV: 9 Int: 17 God: SH: 0 Dex: 12 rFire + + . f - +0 whip rCold x . . (no shield) rNeg . . . h - +0 ring mail rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +0 whip (weapon) Missiles d - 8 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) h - a +0 ring mail (worn) Jewellery e - a ring of fire Potions g - a potion of curing {unknown} i - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting - Level 0.4 Short Blades + Level 0.2 Maces & Flails + Level 0.6 Throwing + Level 0.8 Armour + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 11% 1 b - Blink Tloc 30% N/A 16% 2 c - Call Imp Summ 30% N/A 16% 2 d - Grave Claw Necr 30% 2d9 16% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 30% 3 f - Freeze Ice 60% 1d7 11% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 91%) You miscast Mephitic Cloud. You are caught in an explosion of electrical discharges! * * * LOW HITPOINT WARNING * * * x2 The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Mephitic Cloud (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ... ..# .. #.# #.##.#### ....... .)... #.####g.. .......g# #@# #.# ##'## ##...## ##.....## ##.......## #.........# # +.........+.. #..........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 795 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 795 | D:2 | Learned a level 1 spell: Freeze 860 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_generic_room_12 Action || total ---------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 59 Use: Scroll || 3 Armour: Robe || 3 Ring mail || 3 Dodge: Dodged || 4