Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13864717593953953675 305 BladeHeart the Magician (level 6, -5/43 HPs) Began as a Djinni Conjurer on Mar 30, 2025. Slain by psychobilly's ghost (12 damage) ... on level 4 of the Dungeon. The game lasted 00:13:39 (3025 turns). BladeHeart the Magician (Djinni Conjurer) Turns: 3025, Time: 00:13:39 Health: -5/43 AC: 14 Str: 8 XL: 6 Next: 66% Gold: 143 EV: 8 Int: 19 God: SH: 4 Dex: 12 rFire + + . h - +1 hand axe rCold x . . n - +0 buckler rNeg . . . m - +3 ring mail rPois ∞ (no helmet) rElec . l - +2 cloak rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, strong-willed 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons d - a +2 short sword of electrocution g - a +0 short sword h - a +1 hand axe (weapon) p - a +1 flail of protection Missiles f - 5 boomerangs Armour b - a +0 pair of gloves (worn) i - a +0 tower shield l - a +2 cloak (worn) m - a +3 ring mail (worn) n - a +0 buckler (worn) r - a +0 scale mail Wands s - a wand of warping (6) Scrolls e - a scroll of vulnerability j - a scroll of teleportation Potions a - a potion of lignification c - 3 potions of haste k - 2 potions of invisibility {unknown} o - a potion of magic q - 2 potions of brilliance {unknown} t - a potion of ambrosia {unknown} Skills: + Level 1.7 Fighting + Level 1.3 Axes + Level 1.3 Throwing + Level 1.7 Armour + Level 3.1 Dodging + Level 2.4 Stealth * Level 2.0 Shields + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy + Level 0.4 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 12% 1 b - Searing Ray Conj 38% 2d5 19% 2 c - Fulminant Prism Conj/Alch 9% 3d7 75% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 75% 4 e - Foxfire Conj/Fire 76% 2x1d7 12% 1 f - Ensorcelled Hibernat Hex/Ice 38% N/A 19% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 (( Annotations: D:4 psychobilly's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) You are strong-willed. (Will+) Message History (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The river rat disappears in a puff of smoke! The quokka closely misses you. You block the quokka's attack. The searing ray hits the quokka! You kill the quokka! The quokka's corpse disappears in a puff of smoke! The searing ray hits Xinswan's ghost! Xinswan's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * The searing ray hits Xinswan's ghost! Xinswan's ghost is almost destroyed. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Xinswan's ghost Aim: Xinswan's ghost (almost destroyed, 72% to hit) The searing ray hits Xinswan's ghost. Xinswan's ghost is almost destroyed. The searing ray hits the river rat. The river rat is lightly wounded. The searing ray hits the rat. You kill the rat! The rat's corpse disappears in a puff of smoke! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Psychobilly's ghost completely misses you. The searing ray hits Xinswan's ghost. Xinswan's ghost is almost destroyed. The searing ray hits the river rat. The river rat is heavily wounded. * * * LOW HITPOINT WARNING * * * You block Xinswan's ghost's attack. Psychobilly's ghost barely misses you. You hit Xinswan's ghost. You destroy Xinswan's ghost! The rat disappears in a puff of smoke! The river rat disappears in a puff of smoke! You hit psychobilly's ghost. Psychobilly's ghost hits you! You die... <.###...........# #.# #....##.....# ..# #...###.....# ..###...###.....# ...##....#..##..### .#####.#.##..#..§.# ## ##..##....§§## ## ####..###...W.# .###.###.##...##@# ...........#.....### ....###............### ...###....)..........# ...##...##..##......## ........##..###.##.## .##.#..####..#..#### .####...#.......# ..###...#......## You could see psychobilly's ghost. Vanquished Creatures The ghost of Xinswan the Summoner, a novice BaSu (D:4) A howler monkey (D:4) 2 hounds An orc priest (D:4) 2 orc wizards (D:4) 6 adders 3 dart slugs 3 ribbon worms 4 orcs 5 endoplasms 6 giant cockroaches 5 hobgoblins A kobold (D:1) 3 quokkas 6 ball pythons 2 bats (D:3) A frilled lizard (D:1) 5 goblins 6 rats 63 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:3) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Conjurer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 923 | D:2 | Reached XP level 3. HP: 17/26 MP: 0/0 923 | D:2 | Learned a level 1 spell: Foxfire 1139 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1341 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1341 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1464 | D:3 | Reached skill level 1 in Fighting 1464 | D:3 | Reached skill level 1 in Armour 1502 | D:3 | Reached skill level 1 in Shields 1502 | D:3 | Reached XP level 5. HP: 19/37 MP: 0/0 1502 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1615 | D:3 | Found Kelyff's Weapon Boutique. 2024 | D:3 | Found Taibasm's Weapon Emporium. 2127 | D:3 | Found a faded altar of an unknown god. 2295 | D:4 | Reached skill level 1 in Axes 2295 | D:4 | Reached skill level 1 in Throwing 2313 | D:4 | Reached XP level 6. HP: 9/42 MP: 0/0 2587 | D:4 | Found a runed translucent gate. 2587 | D:4 | Found a runed translucent gate. 2587 | D:4 | Found a runed translucent gate. 2591 | D:4 | Noticed Xinswan's ghost (novice BaSu) 2591 | D:4 | Noticed psychobilly's ghost (amateur MDFi) 3025 | D:4 | Killed Xinswan's ghost 3025 | D:4 | Slain by psychobilly's ghost Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_rooms, minmay_tetromino_o2 D:3: layout_loops_ring, shapermc_ecumenical_altar_petra, serial_shops, nicolae_diamond_shop, nicolae_shop_just_a_little_nook D:4: layout_cave_pools, gammafunk_ghost_cemetery, grunt_decor_cap Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.7 Armour | 1 | 1.7 Stealth | 2 | 2.4 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Axes | 1 | 1.3 Throwing | 1 | 1.3 Dodging | 3 | 3.1 Evocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Hand axe | 16 | 77 || 93 Cast: Magic Dart | 65 | 68 || 133 Searing Ray | 1 | 6 || 7 Foxfire | | 1 || 1 Evoke: Wand | | 2 || 2 Use: Scroll | 4 | 10 || 14 Potion | | 2 || 2 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 20 | || 20 Ring mail | 4 | 83 || 87 Dodge: Dodged | 24 | 46 || 70 Block: Buckler | | 10 || 10