Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5455739109017041205 74 BladeHeart the Magician (level 4, -5/32 HPs) Began as a Djinni Wanderer on Apr 2, 2025. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:26 (2121 turns). BladeHeart the Magician (Djinni Wanderer) Turns: 2121, Time: 00:08:26 Health: -5/32 AC: 2 Str: 8 XL: 4 Next: 52% Gold: 158 EV: 10 Int: 20 God: SH: 4 Dex: 11 rFire + + . o - +3 dagger (drain) rCold x . . d - +0 buckler rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 short sword j - the +0 battleaxe of Haotumel {chaos, rPois Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. o - a +3 dagger of draining (weapon) p - a +0 mace Missiles h - 4 boomerangs k - 8 poisoned darts Armour c - a +0 robe (worn) d - a +0 buckler (worn) i - the +3 leather armour "Pogrou" {Rampage rC+ Slay-3} (You found it on level 2 of the Dungeon) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Talismans r - a blade talisman Potions b - a potion of attraction e - a potion of heal wounds f - a potion of brilliance {unknown} l - a potion of mutation {unknown} m - a potion of haste {unknown} n - a potion of degeneration {unknown} q - a potion of lignification {unknown} t - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 0.9 Short Blades + Level 1.0 Armour + Level 1.1 Dodging + Level 1.4 Stealth + Level 2.3 Shields + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy - Level 1.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Slow Hex 68% N/A 4% 1 c - Inner Flame Hex/Fire 17% N/A 16% 3 d - Hailstorm Conj/Ice 17% 3d6 16% 3 e - Jinxbite Hex 34% N/A 8% 2 f - Summon Small Mammal Summ 68% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. An orc comes into view. It is wielding a +0 mace. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the orc. The orc is moderately wounded. The hail pelts the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. You barely resist. An orc comes into view. It is wielding a +0 flail. You block the orc's attack. You closely miss the orc. The orc is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. You drain the orc priest. The orc priest is heavily wounded. An orc priest comes into view. It is wielding a +0 hand axe. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 mace! You die... ######### ##...#...## ##.........## #### #...........# .)... #...........# ......###..........>##### .....ooo@..<............. .o......o.#.......####... .....†########.#### #... ...... ####..##### #.:. ..... #.........# #... ..##. #.........###... # # ............#..... ###...........#### #............... You could see 2 orc priests and 3 orcs. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:3) 6 ball pythons 4 bats 3 endoplasms A giant cockroach (D:2) 5 goblins 6 hobgoblins 6 jackals 3 kobolds 2 quokkas (D:1) 2 frilled lizards 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Wanderer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, a +0 bucklerthe following | spells memorised: Magic Dart, Slow, Inner Flame, Hailstorm, | Jinxbite. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 430 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 430 | D:1 | Learned a level 1 spell: Summon Small Mammal 900 | D:2 | Found a faded altar of an unknown god. 983 | D:2 | Reached skill level 1 in Dodging 1355 | D:2 | Reached skill level 1 in Fighting 1355 | D:2 | Reached skill level 1 in Armour 1355 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1385 | D:2 | Identified the +0 battleaxe of Haotumel {chaos, rPois | Dex+2} 1391 | D:2 | Identified the +3 leather armour "Pogrou" {Rampage rC+ | Slay-3} 2121 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, minivault_25 D:2: layout_loops_corners, chequers_ecumenical_altar_grove D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.1 Fighting | 1 | 1.0 Armour | 1 | 1.0 Short Blades | | 0.9 Stealth | | 1.4 Shields | | 2.3 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Invocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | 5 || 35 Cast: Magic Dart | 59 | 34 || 93 Hailstorm | | 2 || 2 Use: Scroll | 5 | 1 || 6 Armour: Robe | 23 | 3 || 26 Dodge: Dodged | 17 | 2 || 19 Block: Buckler | 8 | 2 || 10