Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9335971209374903675 3 BladeHeart the Apothecary (level 1, 0/15 HPs) Began as a Djinni Wanderer on Apr 3, 2025. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (212 turns). BladeHeart the Apothecary (Djinni Wanderer) Turns: 212, Time: 00:01:39 Health: 0/15 AC: 4 Str: 8 XL: 1 Next: 55% Gold: 10 EV: 9 Int: 15 God: SH: 0 Dex: 13 rFire + + . i - +0 hand axe rCold x . . (no shield) rNeg . . . f - +0 leather armour rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 hand axe (weapon) Missiles e - 6 poisoned darts Armour c - a +0 robe d - a +0 cloak (worn) f - a +0 leather armour (worn) Scrolls b - a scroll of fog g - a scroll of teleportation {unknown} Potions h - a potion of attraction {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Axes + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 5% 1 b - Inner Flame Hex/Fire 14% N/A 16% 3 c - Dazzling Flash Hex/Fire 28% N/A 16% 3 d - Foxfire Conj/Fire 56% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python constricts you. You hit the ball python. You kill the ball python! A kobold comes into view. It is wielding a +0 whip. You start resting. HP restored. The kobold shouts! The kobold seems to slow down. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold barely misses you. You miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 whip; a kobold corpse You now have 10 gold pieces. You reach down and open the door. Terence the Veteran comes into view. He is wielding a +0 flail. There is an open door here. Terence resists with significant effort. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You barely miss Terence. Terence is lightly wounded. Terence misses you. Terence resists with significant effort. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ############## #.....#:............ #.....#............. #.....#............. #.....#............. #.....#............. #.....#............. #....@#............. +.....@.##########.. #.....#.#### ......##....# ...... #....# ..... #....## ..... ##.....###### .... +...........+ .... ######).##### ##..# You could see Terence. Vanquished Creatures A ball python (D:2) A giant cockroach (D:1) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Wanderer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a +0 cloakthe following spells | memorised: Slow, Inner Flame, Dazzling Flash, Foxfire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | You are sucked into a shaft and drop 1 floor! 205 | D:2 | Noticed Terence 212 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, nicolae_titane D:2: minmay_wonky_spiral, layout_basic, minmay_3d_cube, uniq_terence Action || total ---------------------------++------- Melee: Hand axe || 13 Dagger || 9 Cast: Slow || 4 Armour: Leather armour || 19 Dodge: Dodged || 10