Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13273047889286635038 16 BladeHeart the Ducker (level 2, -2/22 HPs) Began as a Djinni Wanderer on Apr 3, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (323 turns). BladeHeart the Ducker (Djinni Wanderer) Turns: 323, Time: 00:02:29 Health: -2/22 AC: 3 Str: 9 XL: 2 Next: 70% Gold: 0 EV: 10 Int: 13 God: SH: 4 Dex: 14 rFire + + . b - +0 whip rCold x . . c - +0 buckler rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a +0 whip (weapon) h - a +0 short sword Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Scrolls g - a scroll of identify {unknown} Potions d - a potion of attraction f - a potion of haste {unknown} Skills: + Level 1.1 Fighting - Level 0.2 Short Blades + Level 0.0 Maces & Flails - Level 1.0 Throwing + Level 0.2 Armour + Level 3.3 Dodging + Level 0.2 Stealth + Level 2.1 Shields + Level 1.8 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 26% 1 b - Dazzling Flash Hex/Fire 12% N/A 61% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss the jackal. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # #. .#.# #.[# #..# #..# #K. ###### #J# .....###########@# ####..(..:.......# ############### You could see an endoplasm and a kobold. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Wanderer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following items: a +0 dagger, 2 | throwing nets, a +0 buckler, a potion of attraction, a +0 | leather armourthe following spells memorised: Slow, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 321 | D:1 | HP: 1/22 [frozen (7)] 323 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, minmay_surrounded Action || total ---------------------------++------- Melee: Dagger || 37 Whip || 44 Throw: Throwing net || 4 Stab: Held in net/web || 1 Armour: Leather armour || 37 Dodge: Dodged || 38 Block: Buckler || 13