Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14942362441088320436 44 BladeHeart the Digger (level 3, -1/26 HPs) Began as a Formicid Earth Elementalist on Apr 9, 2025. Slain by Terence ... wielding a +3 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1317 turns). BladeHeart the Digger (Formicid Earth Elementalist) Turns: 1317, Time: 00:03:15 Health: -1/26 AC: 6 Str: 14 XL: 3 Next: 85% Magic: 0/6 EV: 10 Int: 14 God: Gold: 84 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +0 hand axe (drain) rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 short sword i - a +0 hand axe of draining (weapon) Missiles a - 2 javelins h - 4 poisoned darts m - 2 throwing nets Armour d - a +0 pair of gloves (worn) f - a +0 chain mail k - a +0 ring mail (worn) Potions b - a potion of magic e - a potion of haste {unknown} g - a potion of berserk rage {unknown} Skills: + Level 1.4 Fighting - Level 0.2 Short Blades + Level 0.5 Axes + Level 0.0 Throwing + Level 1.3 Armour - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations - Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 26% 3 Sting Conj/Alch 12% 1d3 34% 1 Stone Arrow Conj/Erth 18% 3d8 41% 3 Mercury Vapours Alch/Air 2% N/A 58% 2 Brom's Barrelling Bould Conj/Erth 9% 2d4 83% 4 Petrify Alch/Erth 7% N/A 90% 4 Olgreb's Toxic Radiance Alch 1% N/A 99% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are out of magic! You hit Terence but do no damage. Terence is moderately wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +3 mace of protection. You hit Terence but do no damage. You drain Terence. Terence is moderately wounded. Terence hits you with a +3 mace of protection. You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. Terence hits you with a +3 mace of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You drain Terence. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +3 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +3 mace of protection. * * * LOW HITPOINT WARNING * * * Terence screams, "Get out, before I make you get out!" Terence barely misses you. Casting: Sandblast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 mace of protection and wearing a +0 scale mail (heavily wounded, heavily drained, 84% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +3 mace of protection. You die... Terence says, "And stay out!" #####....#### ..............+ ###.###....#### #..<## ##..## #...# #.#># #.##.#.# #....@@# ####......... #..##.#.#% #... .# ##.## .# #.# # #.# #.# You could see Terence (very drained). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A bat (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 kobolds 2 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Formicid Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Reached skill level 1 in Conjurations 132 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 769 | D:2 | Reached skill level 1 in Fighting 957 | D:2 | Reached skill level 1 in Armour 957 | D:2 | Reached skill level 4 in Earth Magic 957 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1085 | D:2 | Identified the +0 whip of Uheqow {freeze, SInv} 1305 | D:2 | Noticed Terence 1317 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms D:2: layout_loops_corners, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.5 Fighting | 1 | 1.4 Armour | 1 | 1.3 Earth Magic | 4 | 4.1 Short Blades | | 0.2 Axes | | 0.5 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Short sword || 7 Hand axe || 11 Cast: Sandblast || 36 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 4 Ring mail || 21 Dodge: Dodged || 14