Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 1231717834996512660 (custom seed) 6 BladeHeart the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 18, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (258 turns). BladeHeart the Conjurer (Octopode Conjurer) Turns: 258, Time: 00:00:50 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - 3 scrolls of acquirement {unknown} Potions a - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.3 Fighting + Level 2.1 Dodging + Level 2.8 Stealth + Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the giant cockroach! No target in view! No target in view! You start resting. Magic restored. You start waiting. A jackal comes into view. The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A jackal is nearby! The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. You are out of magic! You are out of magic! There are monsters nearby! You see here a +0 dagger. The jackal bites you. A jackal comes into view. The jackal misses you. The jackal moves out of view. The jackal barks! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... .... ...#.....#..#####... ...$ #..#..<..#..# #.## .... #..#.....#..# #.## .... .........#..# #..# #... #.##ß###ß##.# #..# #... #..#.....#..# #... #...##########...........#####..# ......††..).##.#####............# ....>.....#..#hh@........###.#..# .....h.h....#...####.....# #.#.## #...######.##.#.# #.....# #.#.## #... #.###...# ####### #..... #.#. ## ##.## #####. #... .## #... .# . # You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 258 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond Action || total ---------------------------++------- Melee: Dagger || 1 Constrict || 1 Cast: Magic Dart || 14 Armour: Skin || 5 Dodge: Dodged || 2