Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 6587495180785127872 56 BladeHeart the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Apr 23, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1655 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1655, Time: 00:05:38 Health: 0/27 AC: 6 Str: 12 XL: 3 Next: 48% Magic: 3/8 EV: 8 Int: 20 God: Gold: 140 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +4 broad axe rCold . . . (no shield) rNeg . . . i - +0 scale mail rPois + (no helmet) rElec . k - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: repel missiles @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +4 broad axe (weapon) l - a +1 heavy hand axe Armour g - a +0 crystal plate armour i - a +0 scale mail (worn) k - a scarf of repulsion (worn) Jewellery f - a ring of poison resistance (left hand) Scrolls a - a scroll of identify c - a scroll of fog m - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} j - a potion of brilliance Skills: + Level 0.8 Fighting + Level 1.1 Axes + Level 1.0 Armour + Level 2.1 Dodging + Level 2.1 Stealth - Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 19% 1 b - Searing Ray Conj 34% 2d5 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a purple potion. Terence shouts! An endoplasm comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. The magic dart hits Terence. Terence is lightly wounded. A frilled lizard comes into view. The magic dart hits Terence but does no damage. Terence is lightly wounded. The frilled lizard hisses angrily. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is severely wounded. You miscast Magic Dart. Nothing appears to happen. Terence hits you with a +0 flail. The endoplasm freezes you. You are frozen. You closely miss Terence. Terence is severely wounded. You hit the endoplasm. Terence hits you with a +0 flail! The endoplasm misses you. The endoplasm freezes you. You are frozen. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. You closely miss the frilled lizard. You hit the endoplasm. You kill the endoplasm! Terence hits you but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your Armour skill increases to level 1! You completely miss Terence. Terence is heavily wounded. You closely miss the frilled lizard. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#+#.#. ....####.....## ### #####.... #.....[... ...##.......###.##....## ........).†.+.........# ............###.##...## ..........# # #...# #..@l..<### #...# #..@......< ##### ###.###.... ####.# ! ####### #....# #.....# #.#### #.###.# #.##### #.# #.# #.....# #.###.#####.....# #..)............# You could see Terence and a frilled lizard. Vanquished Creatures An adder (D:2) 2 dart slugs 6 endoplasms 2 giant cockroaches (D:2) 5 goblins 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:2) A bat (D:2) A frilled lizard (D:1) 5 kobolds 4 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 335 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/7 338 | D:1 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached skill level 1 in Axes 1241 | D:2 | Reached XP level 3. HP: 24/27 MP: 8/8 1646 | D:2 | Noticed Terence 1655 | D:2 | Reached skill level 1 in Armour 1655 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_cross, minmay_pentomino_q4 D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, interstate_on_off, due_unseen_surprise, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Dodging | 2 | 2.1 Stealth | 2 | 2.1 Axes | 1 | 1.1 Armour | 1 | 1.0 Fighting | | 0.8 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Broad axe || 60 Cast: Magic Dart || 36 Use: Scroll || 5 Armour: Robe || 17 Scale mail || 43 Dodge: Dodged || 35 Repelled || 3