Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 8587652319006757137 (custom seed) 410 BladeHeart the Conjurer (level 6, -4/48 HPs) Began as a Demigod Conjurer on Apr 24, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:24 (3441 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 3441, Time: 00:07:25 Health: -4/48 AC: 9 Str: 14 (15) XL: 6 Next: 31% Magic: 0/24 EV: 10 Int: 25 (27) God: Gold: 119 SH: 0 Dex: 10 (11) Spells: 7/10 levels left rFire . . . o - +2 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . q - +0 ring mail rPois . d - +0 helmet rElec + n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet "Heptafi" {Spirit rElec MP+11 Str-5 Int+8} Stlth + k - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.19/turn %: guardian spirit @: no status effects A: high MP 1, forlorn, divine attributes, deformed body, deterioration 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons g - a +0 long sword j - a +0 arbalest l - a +0 mace o - a +2 quarterstaff of chaos (weapon) p - a +0 hammer Armour a - a +0 robe d - a +0 helmet (worn) e - a +0 leather armour n - a +0 cloak (worn) q - a +0 ring mail (worn) Jewellery f - the amulet "Heptafi" (around neck) {Spirit rElec MP+11 Str-5 Int+8} (You acquired it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). h - a ring of wizardry k - a +4 ring of protection (left hand) Potions b - 3 potions of magic c - a potion of haste i - 2 potions of lignification {unknown} m - a potion of brilliance r - a potion of curing Skills: + Level 2.1 Fighting - Level 1.7 Long Blades + Level 0.3 Staves + Level 2.1 Armour + Level 2.9 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 ! Annotations: D:3 2 transporters, DardenKnight's ghost, amateur TrSh Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Armour fits poorly on your strangely shaped body. Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (79% to hit) The searing ray misses the orc priest. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc! You kill the orc! The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The orc priest looks encouraged for a moment. You feel your dexterity returning. Without enough magic to sustain it, your searing ray dissipates. The orc priest hits you but does no damage. You completely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..# #.##...###.####..........# ..# #.###### #.# #.###.####.# .### #.# #.####.###.# #.# ...## #.# #.#........# #.# .#..###.# #.#.##.##### #.# .....# # #.#.##.# #.# ≈≈≈≈†# .# #.#.##.########.# ≈≈≈≈.##.# #.#.##.........<# ##≈≈.#..### #@#.############# .#≈≈......# #o#.# ß#≈≈.####.# #o#.# .#≈≈.# #)#.# ##≈≈.# #)..# # ..≈≈†# ####..######.... #.≈≈.# #........o.....# #.≈≈.# #.............## #.≈≈.# #.....#.###o.... You could see an orc priest and an orc. Vanquished Creatures Sigmund (D:2) An ogre (D:2) Crazy Yiuf (D:2) An orc priest (D:3) 5 adders 3 ribbon worms 6 orcs (D:3) 2 bats 6 endoplasms 2 giant cockroaches (D:3) 4 goblins 2 hobgoblins (D:1) 4 kobolds 4 quokkas 6 ball pythons 5 frilled lizards (D:1) 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 459 | D:1 | Reached XP level 2. HP: 19/20 MP: 2/7 920 | D:1 | Found Rokhial's Distillery. 1270 | D:2 | Identified a scroll of acquirement 1270 | D:2 | Acquired the amulet "Heptafi" {Spirit rElec MP+11 Str-5 | Int+8} 1505 | D:2 | Learned a level 2 spell: Searing Ray 1510 | D:2 | Reached XP level 3. HP: 27/27 MP: 8/8 1637 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1637 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1637 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1684 | D:2 | Noticed Sigmund 1714 | D:2 | Killed Sigmund 1715 | D:2 | Reached skill level 1 in Fighting 1715 | D:2 | Reached skill level 1 in Long Blades 1715 | D:2 | Reached skill level 1 in Armour 1715 | D:2 | Reached skill level 4 in Conjurations 1715 | D:2 | Reached XP level 4. HP: 32/35 MP: 10/10 1715 | D:2 | Reached XP level 5. HP: 37/40 MP: 11/11 2003 | D:2 | Noticed an ogre 2011 | D:2 | Killed an ogre 2176 | D:2 | Found a runed translucent door. 2177 | D:2 | Noticed Crazy Yiuf 2327 | D:2 | Killed Crazy Yiuf 2328 | D:2 | Reached XP level 6. HP: 30/48 MP: 5/12 2926 | D:3 | Found a transporter. 3058 | D:3 | Noticed DardenKnight's ghost (amateur TrSh) 3080 | D:3 | Found a transporter. 3441 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_cross, serial_shops, nicolae_shop_rolling_square D:2: layout_loops_ring, hellmonk_ecumenical_altar_lost_god, nicolae_hexahallways, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_ring, gammafunk_ghost_gnarly_gnolls, hangedman_feature_mirror, minmay_liquid_box, saegor_snake_ambush Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.9 Stealth | 2 3 | 3.0 Spellcasting | 2 | 2.7 Fighting | 1 2 | 2.1 Long Blades | 1 | 1.7 Armour | 1 2 | 2.1 Conjurations | 4 | 4.2 Staves | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Long sword | 4 | 4 || 8 Quarterstaff | | 39 || 39 Cast: Magic Dart | 51 | 38 || 89 Searing Ray | 1 | 3 || 4 Use: Scroll | 5 | 4 || 9 Potion | 2 | || 2 Armour: Robe | 9 | || 9 Leather armour | 14 | 14 || 28 Ring mail | | 38 || 38 Dodge: Dodged | 19 | 31 || 50