Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 8649768307804930148 65 BladeHeart the Conjurer (level 3, -3/28 HPs) Began as a Demigod Conjurer on Apr 27, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:06:37 (1768 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1768, Time: 00:06:37 Health: -3/28 AC: 7 Str: 12 XL: 3 Next: 66% Magic: 4/8 EV: 8 Int: 20 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . q - +0 hand axe rCold . . . (no offhand) rNeg . . . k - +0 scale mail rPois . (no helmet) rElec . i - scarf {harm} rCorr . o - +0 pair of gloves SInv . (no boots) Will +.... g - amulet of magic regeneration Stlth r - ring of flight HPRegen 0.24/turn f - ring of willpower MPRegen 0.51/turn %: harm (+30% outgoing, +20% incoming) @: on fire, flying, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons e - a +0 short sword h - a +0 dagger q - a +0 hand axe (weapon) Missiles m - 2 javelins Armour a - a +0 robe i - a scarf of harm (worn) k - a +0 scale mail (worn) o - a +0 pair of gloves (worn) t - a +1 chain mail of cold resistance Jewellery f - a ring of willpower (worn) g - an amulet of magic regeneration (worn) r - a ring of flight (worn) Scrolls c - a scroll of fog s - a scroll of poison Potions b - a potion of magic d - 2 potions of might l - a potion of curing n - a potion of moonshine u - a potion of brilliance {unknown} Talismans j - a rimehorn talisman Skills: + Level 1.3 Fighting + Level 1.1 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations + Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 17% 1 b - Searing Ray Conj 34% 2d5 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You hit the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (quite dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle completely misses you. The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The searing ray hits the bombardier beetle! You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! You die... ..........# #.# ..# ..........# #.# ...# .########.####.####.. #.....#...... #.....#.#..# #.##..#<#..# ..# #.##..#....# #....###.###......# #...@.# ##.....# #..#### .......# #. #.##.##.# # #. ... .# # ...... ..#.#.#. ## +# .. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 7 hobgoblins A quokka (D:2) 6 ball pythons 4 bats 4 frilled lizards A giant cockroach (D:2) 2 goblins (D:2) A kobold (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 855 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 858 | D:1 | Learned a level 2 spell: Searing Ray 1244 | D:2 | Noticed Jessica 1271 | D:2 | Reached skill level 1 in Fighting 1280 | D:2 | Killed Jessica 1281 | D:2 | Reached skill level 1 in Armour 1281 | D:2 | Reached XP level 3. HP: 10/28 MP: 4/8 1768 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, kennysheep_another_room D:2: minmay_wonky_spiral, layout_rooms, uniq_jessica D:3: layout_basic, okawaru_ov_weapons_minmay, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 | 1.3 Armour | 1 | 1.1 Spellcasting | 2 | 2.1 Conjurations | | 3.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Short sword || 7 Hand axe || 4 Cast: Magic Dart || 51 Searing Ray || 3 Use: Scroll || 7 Armour: Robe || 14 Scale mail || 2 Dodge: Dodged || 18