Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 3506828826431414406 46 BladeHeart the Apothecary (level 3, -12/25 HPs) Began as a Formicid Alchemist on Apr 30, 2025. Killed from afar by an orc wizard (15 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:58 (1740 turns). BladeHeart the Apothecary (Formicid Alchemist) Turns: 1740, Time: 00:05:58 Health: -12/25 AC: 4 Str: 14 XL: 3 Next: 95% Magic: 4/6 EV: 11 Int: 19 God: Gold: 140 SH: 0 Dex: 14 Spells: 3/6 levels left rFire x . . l - staff "Viakodag" {rF- rN+ rCorr Int+5 SInv Necro} rCold . . . (no offhand) rNeg + . . j - +0 leather armour rPois . (no cloak) rElec . d - +0 pair of gloves rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 dagger m - a +0 long sword p - a +2 heavy hand axe Missiles f - 4 javelins i - 4 atropa-tipped darts k - 6 darts of disjunction Armour d - a +0 pair of gloves (worn) j - a +0 leather armour (worn) Magical Staves l - the staff "Viakodag" (weapon) {rF- rN+ rCorr Int+5 SInv Necro} (You acquired it on level 2 of the Dungeon) [staff of death] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Wands o - a wand of quicksilver (8) Potions b - 2 potions of magic h - 3 potions of heal wounds n - a potion of cancellation q - a potion of curing {unknown} Talismans g - a quill talisman Skills: + Level 0.7 Fighting - Level 0.1(0.4) Short Blades - Level 0.5(0.6) Long Blades + Level 0.0 Staves + Level 0.6 Throwing + Level 0.6 Armour - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 1.2 Conjurations + Level 0.0 Necromancy + Level 0.8 Air Magic - Level 4.0 Alchemy + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 8% 1 b - Mercury Arrow Conj/Alch 24% 2d7 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 21% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 26% 3 Stone Arrow Conj/Erth 8% 3d7 43% 3 Passwall Erth 2% N/A 52% 3 Olgreb's Toxic Radiance Alch 17% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History An orc wizard comes into view. It is wielding a +0 dagger. The orc shouts! The orc wizard shouts! You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. The orc barely misses you. An orc comes into view. It is wielding a +0 flail. You closely miss the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc barely misses you. You barely miss the orc wizard. The orc wizard hits you with a +0 dagger. The orc hits you from afar with a +0 trident. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (chance to weaken: 100%) The glob of mercury hits the orc! The orc looks weaker. The mercury splashes! The orc looks weaker. The orc wizard looks weaker. You kill the orc! The orc wizard points at you and mumbles some strange words. You are confused. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You're too confused to cast spells. You are too confused! You bump into the rock wall. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... #.###..# #.#.. #.#.# #.#.# #...# #..## ##...# #######..#.# #.......##@# #.########.# #o#{ .o., ##.#. #.#.. #.# .# #.. .# ### # You could see an orc wizard (weak) and an orc (weak). Vanquished Creatures An adder (D:2) 3 dart slugs An orc (D:3) 3 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 3 ball pythons 8 bats 2 frilled lizards 3 goblins 2 kobolds (D:1) 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Reached skill level 1 in Conjurations 167 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 199 | D:1 | Learned a level 2 spell: Mercury Arrow 650 | D:1 | Found a faded altar of an unknown god. 783 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1419 | D:2 | Identified a scroll of acquirement 1419 | D:2 | Acquired the staff "Viakodag" {rF- rN+ rCorr Int+5 SInv | Necro} 1740 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: layout_basic, dk_noncrumbling_3 D:3: layout_basic, kennysheep_flooded_box, serial_bayou_crossing, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Dodging | 2 | 2.0 Fighting | | 0.7 Short Blades | | 0.1 Long Blades | | 0.5 Throwing | | 0.6 Armour | | 0.6 Stealth | | 2.8 Spellcasting | | 2.4 Air Magic | | 0.8 Alchemy | | 4.0 Action || total ---------------------------++------- Melee: Club || 4 Dagger || 11 Unarmed || 1 Long sword || 54 Staff || 12 Hand axe || 3 Cast: Poisonous Vapours || 28 Mercury Arrow || 2 Use: Scroll || 4 Armour: Robe || 6 Leather armour || 76 Dodge: Dodged || 78