Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 5604321979464454355 41 BladeHeart the Tinkerer (level 3, -4/25 HPs) Began as a Coglin Forgewright on May 23, 2025. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:48 (1952 turns). BladeHeart the Tinkerer (Coglin Forgewright) Turns: 1952, Time: 00:04:49 Health: -4/25 AC: 0 Str: 10 XL: 3 Next: 52% Magic: 5/6 EV: 13 Int: 16 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - melded +0 hammer {Sukanya} rCold . . . i - melded +0 mace {Kaori} rNeg . . . f - melded +0 scale mail rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -5), pig-form, very quick A: very fast, weak attacks, no casting, small, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hammer (melded) {Sukanya} d - a +0 dagger {Ernst} i - a +0 mace (melded) {Kaori} m - a +0 long sword Missiles h - 2 javelins Armour b - a +0 robe f - a +0 scale mail (melded) Jewellery k - a ring of protection from cold Potions c - a potion of magic l - a potion of heal wounds Skills: + Level 0.9 Fighting - Level 0.1 Short Blades + Level 0.5 Maces & Flails + Level 0.4 Throwing + Level 0.4 Armour + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 5.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 17% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You kill the ball python! Terence screams, "Your supposed skill won't protect you!" Terence zaps a wand. You turn into a filthy swine. Your +0 hammer {Sukanya}, +0 scale mail and +0 mace {Kaori} meld into your body. You can't do that in your present form. You can't do that in your present form. You can't do that in your present form. Your magical contamination has completely faded away. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. An adder comes into view. The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder closely misses you. The adder misses you. You miss the adder. The adder is lightly wounded. The adder bites you. You miss the adder. The adder is lightly wounded. Terence closely misses you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is lightly wounded. You feel sick. Terence hits you with a +0 hand axe! The adder closely misses you. You miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. Terence closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The adder misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the adder. The adder is heavily wounded. You feel sick. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ....# ####.###.######### ....>. .................. ....... ..#.##...####.### .........'....... #.#......####..## #.#......# #.#......##### #####.# #S#..<.<.....# ......# #h#....#.###+# #.##### #.@......# ..# #..####..# ..## #.... ##.## ...## #.##.##...# ....#################....# ##..####...###...####..#.##+# #..###....###....###..#.##.# #..###....###....###..#.##.# You could see Terence and an adder. Vanquished Creatures An adder (D:2) 3 giant cockroaches 4 hobgoblins 3 jackals (D:2) 2 quokkas 2 ball pythons 3 bats 3 endoplasms 2 frilled lizards (D:2) A goblin (D:2) 4 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 402 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 468 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1548 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/5 1589 | D:2 | Reached skill level 5 in Forgecraft 1852 | D:2 | Noticed Terence 1952 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_pentomino_u4 D:2: layout_basic, kennysheep_decorative_pillar, item_on_display_a_b, hangedman_glass_teeth, minmay_misc_feat_iff, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.0 Spellcasting | 2 | 2.0 Fighting | | 0.9 Short Blades | | 0.1 Maces & Flails | | 0.5 Throwing | | 0.4 Armour | | 0.4 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Mace || 34 Dagger || 11 Unarmed || 16 Cast: Kinetic Grapnel || 53 Use: Scroll || 2 Potion || 2 Armour: Robe || 7 Scale mail || 35 Skin || 10 Dodge: Dodged || 44