Seeded DCSS version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 23 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Draconian Conjurer on May 24, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1014 turns). BladeHeart the Conjurer (Draconian Conjurer) Turns: 1014, Time: 00:03:10 Health: 0/22 AC: 12 Str: 9 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 18 God: Gold: 1226 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . f - +2 scimitar (elec) rCold + . . (no offhand) rNeg + . . (no helmet) rPois . h - +0 cloak rElec . e - +2 pair of gloves of the Pit {+Inv rC+ rN+ Will+} rCorr . b - +3 pair of seven-league boots {Rampage+∞} SInv . (no amulet) Will +.... d - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: rampage+∞ @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1226 gold pieces. Inventory: Hand Weapons c - a +0 mace f - a +2 scimitar of electrocution (weapon) Armour b - the +3 pair of seven-league boots (worn) {Rampage+∞} (You acquired it on level 2 of the Dungeon) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. e - the +2 pair of gloves of the Pit (worn) {+Inv rC+ rN+ Will+} (You acquired it on level 1 of the Dungeon) +Inv: It lets you turn invisible. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. h - a +0 cloak (worn) Jewellery d - a +4 ring of slaying (worn) Potions a - a potion of magic g - a potion of might {unknown} Skills: + Level 0.7 Fighting + Level 0.4 Long Blades + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations + Level 0.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The goblins go into a battle-frenzy! The goblin closely misses you. The goblin hits you but does no damage. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! The goblin no longer looks unusually strong. The hobgoblin no longer looks unusually strong. x2 The goblin hits you but does no damage. The goblin misses you. The goblin closely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin barely misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The goblin barely misses you. The goblin hits you but does no damage. The goblin closely misses you. You hit Robin. Robin is moderately wounded. The goblin completely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. x2; The goblin barely misses you. You slash Robin! Lightning courses through Robin! You kill Robin! The goblin completely misses you. The goblin hits you but does no damage. x2 The hobgoblin misses you. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. Your Dodging skill increases to level 2! You closely miss the hobgoblin. The goblin hits you but does no damage. The hobgoblin completely misses you. The goblin hits you but does no damage. The goblin completely misses you. You closely miss the hobgoblin. The goblin hits you but does no damage. The hobgoblin closely misses you. The goblin barely misses you. The goblin hits you but does no damage. The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The goblin hits you with a +0 club. You die... ..........# .......g.. ......g #..... ..g. #....#### #g## #....#..# #.)# #....#..+ #..# #....#..# #.)##+## #....#..# #.gg@g.# #....#..###..#gg.# #....##......##### #.#.#..###...# #.#.#.....#### #.#........... #.##.......... ###.############ ....# You could see 2 hobgoblins and 3 goblins. Vanquished Creatures Robin (D:2) A hobgoblin (D:2) 4 ball pythons 2 endoplasms (D:1) 7 goblins A kobold (D:1) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 317 | D:1 | Identified 4 scrolls of acquirement 317 | D:1 | Acquired the +2 pair of gloves of the Pit {+Inv rC+ rN+ | Will+} 341 | D:1 | Acquired 1158 gold pieces 345 | D:1 | Acquired a +2 scimitar of electrocution 864 | D:2 | Acquired the +3 pair of seven-league boots {Rampage+∞} 864 | D:2 | Found the +3 pair of seven-league boots {Rampage+∞} 991 | D:2 | Noticed Robin 992 | D:2 | Reached XP level 2. HP: 22/22 MP: 5/5 1011 | D:2 | Killed Robin 1014 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.7 Long Blades | | 0.4 Spellcasting | | 2.1 Conjurations | | 4.1 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Scimitar || 30 Tailslap || 1 Cast: Magic Dart || 9 Use: Scroll || 6 Armour: Skin || 57 Dodge: Dodged || 43