Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6955158821751192584 (custom seed) 875 BladeHeart the Magician (level 7, 0/52 HPs) Began as a Demonspawn Hedge Wizard on June 23, 2025. Was an Initiate of Yredelemnul. Slain by a water moccasin (1 damage) ... on level 5 of the Dungeon. The game lasted 00:17:52 (5331 turns). BladeHeart the Magician (Demonspawn Hedge Wizard) Turns: 5331, Time: 00:17:54 Health: 0/52 AC: 6 Str: 13 XL: 7 Next: 74% Magic: 9/13 EV: 10 Int: 20 God: Yredelemnul [......] Gold: 870 SH: 5 Dex: 12 Spells: 10/14 levels left rFire . . . g - +2 mace rCold . . . (no offhand) rNeg . . . o - +0 ring mail rPois + k - +0 mask of the Dragon {Will+ Slay+3 SInv} rElec . r - +0 cloak rCorr . (no gloves) SInv + (no boots) Will +.... q - amulet of reflection Stlth ++ f - ring "Koada" {*Slow Fly rPois Int+6 Slay+5} HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: slow self (1%), reflection @: lethally poisoned (0 -> -1), flying, slowed, wreathed by umbra, lit torch, very slow A: sturdy frame 1, demonic magic 2 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 870 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +2 mace (weapon) l - a +2 dagger of draining p - a +0 long sword x - a +0 falchion Missiles n - 11 poisoned darts Armour c - a +0 hat k - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You acquired it on level 2 of the Dungeon) Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. o - a +0 ring mail (worn) r - a +0 cloak (worn) s - a +0 scale mail Jewellery b - an amulet of magic regeneration f - the ring "Koada" (worn) {*Slow Fly rPois Int+6 Slay+5} (You acquired it on level 2 of the Dungeon) [ring of intelligence] *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). q - an amulet of reflection (worn) B - an amulet of regeneration Wands a - a wand of paralysis (2) v - a wand of polymorph (13) Scrolls w - a scroll of teleportation A - a scroll of identify Potions h - a potion of haste i - a potion of might j - 2 potions of curing t - a potion of brilliance z - a potion of attraction Baubles m - 3 flux baubles Talismans e - an inkwell talisman y - a quill talisman Skills: - Level 3.2 Fighting - Level 0.1 Short Blades - Level 2.0 Maces & Flails - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.2 Spellcasting + Level 3.7 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 1.2 Translocations + Level 3.0 Ice Magic - Level 2.5 Invocations + Level 2.5 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Frozen Ramparts Ice 32% 1d5 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 64% 1d7 5% 1 Soul Splinter Necr 32% N/A 12% 1 Hailstorm Conj/Ice 17% 3d6 14% 3 Blink Tloc 18% N/A 17% 2 Grave Claw Necr 16% 2d8 17% 2 Sandblast Erth 8% 2d5 19% 1 Call Imp Summ 16% N/A 19% 2 Stone Arrow Conj/Erth 22% 3d8 26% 3 Mephitic Cloud Conj/Alch/Air 9% N/A 32% 3 Vampiric Draining Necr 8% 2d6 34% 3 Call Canine Familiar Summ 8% N/A 36% 3 Passwall Erth 4% N/A 50% 3 Sigil of Binding Hex 4% N/A 50% 3 Dimensional Bullseye Hex/Tloc 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 =((: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse nearby enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: a jelly (paralysed, umbra, 100% to hit) The magic dart hits the jelly. The jelly is lightly wounded. Malevolent energies surge around you. The water moccasin suddenly stops moving! You feel sick. Your adder zombie bites the jackal. You swap places. You feel sick. The jackal is no longer paralysed. You block the jackal's attack. You swap places. You feel sick. You block the jackal's attack. Your adder zombie bites the jackal but does no damage. The jackal completely misses you. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The jelly is heavily wounded. You feel sick. The jelly is no longer paralysed. The water moccasin is no longer paralysed. You block the water moccasin's attack. The jackal closely misses you. The jackal barely misses you. The jelly hits you but does no damage. Your adder zombie bites the jackal. The water moccasin closely misses you. The jackal misses you. The jackal completely misses you. The jelly misses you. Your adder zombie bites the jackal but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You sock the jelly! You kill the jelly! Its soul becomes fuel for the torch. The dead are walking! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. Your adder zombie misses the jackal. You block the jackal's attack. The jackal bites you but does no damage. The water moccasin bites you. You die... Your body rises from the dead as a mindless zombie. #......#.#.# #........[.#.# ##.........#.# ###.#.#.#.#.# .......#.#.# ##..#.##.#.# ##. .. #.###### #. ... #ZZS..<## .......#@h....# ........Zh....# ....##........# ... ..(.......# $. ...........# ................ ##...........#. #...........# You could see a water moccasin (ally target), 2 jackals, a friendly adder zombie (minion), a friendly jelly zombie (minion) and a friendly ogre zombie (minion). Vanquished Creatures Sigmund (D:5) 2 black bears (D:4) An ogre (D:5) A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:5) An orc priest (D:4) Natasha (thrice) (D:3) An iguana (D:4) An orc wizard (D:4) 5 adders An ufetubus (D:5) A dart slug (D:1) 4 orcs A giant cockroach (D:4) 5 hobgoblins 6 jackals 4 quokkas (D:1) 5 ball pythons 4 bats 5 endoplasms 2 frilled lizards (D:3) 5 goblins 10 kobolds 10 rats 83 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) An ufetubus (D:5) 2 jackals (D:5) 4 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 34 | D:1 | Found Qakufonn's Jewellery Emporium. 464 | D:1 | Reached skill level 1 in Translocations 472 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 472 | D:1 | Reached XP level 2. HP: 3/20 MP: 1/6 577 | D:1 | Found Axzodwun's Book Boutique. 687 | D:1 | Found Momugg's Weapon Shoppe. 771 | D:1 | Found Haibeipn's Weapon Emporium. 1279 | D:1 | Found a faded altar of an unknown god. 1694 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1694 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/7 1897 | D:2 | Identified a scroll of acquirement 1899 | D:2 | Acquired the ring "Koada" {*Slow Fly rPois Int+6 Slay+5} 2144 | D:2 | Learned a level 3 spell: Frozen Ramparts 2144 | D:2 | Acquired 729 gold pieces 2148 | D:2 | Acquired the +0 mask of the Dragon {Will+ Slay+3 SInv} 2148 | D:2 | Found the +0 mask of the Dragon {Will+ Slay+3 SInv} 2498 | D:3 | Reached skill level 1 in Fighting 2746 | D:3 | Found a shadowy altar of Dithmenos. 3198 | D:3 | Noticed Natasha 3206 | D:3 | Killed Natasha 3207 | D:3 | Reached skill level 1 in Maces & Flails 3207 | D:3 | Reached skill level 1 in Armour 3207 | D:3 | Reached XP level 4. HP: 27/32 MP: 0/8 3281 | D:3 | Noticed Natasha 3288 | D:3 | Killed Natasha 3342 | D:3 | Noticed Natasha 3349 | D:3 | Killed Natasha 3689 | D:4 | Reached XP level 5. HP: 37/37 MP: 4/10 3750 | D:4 | Reached skill level 1 in Ice Magic 3765 | D:4 | Noticed a black bear 3776 | D:4 | Killed a black bear 3777 | D:4 | Reached skill level 1 in Evocations 3903 | D:4 | Reached XP level 6. HP: 13/44 MP: 9/11 4285 | D:4 | Found a staircase to the Ecumenical Temple. 4373 | Temple | Entered the Ecumenical Temple 4398 | Temple | Became a worshipper of Yredelemnul the Fallen 4493 | D:4 | Reached skill level 4 in Spellcasting 4493 | D:4 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4493 | D:4 | Reached XP level 7. HP: 52/52 MP: 6/13 4970 | D:5 | Entered Level 5 of the Dungeon 4976 | D:5 | Reached skill level 1 in Invocations 5235 | D:5 | Noticed Sigmund 5246 | D:5 | Killed Sigmund 5330 | D:5 | HP: 2/52 [jackal (2)] 5331 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, angelslayer_ecumenical_altar_muddy, serial_shops, shop, nicolae_shop_gaudy_bauble, nicolae_shop_targeted, shop_fountains, roderic_serpentine_path D:2: layout_rooms D:3: layout_loops_cross, general_overflow_altar, grunt_ministairs_6, uniq_natasha D:4: black_bear_nest_1, layout_loops_ring, minmay_temple_entry_junction_2, minmay_misc_feat_plants, minivault_24, st_stairs_10 D:5: layout_basic, uniq_sigmund Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 | 1.2 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.2 Maces & Flails | 1 2 | 2.0 Armour | 1 2 | 2.0 Ice Magic | 1 2 3 | 3.0 Conjurations | 3 | 3.7 Evocations | 1 2 | 2.5 Spellcasting | 4 | 4.2 Invocations | 2 | 2.5 Short Blades | | 0.1 Summonings | | 1.0 Necromancy | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 39 | 22 | 28 || 89 Cast: Magic Dart | 130 | 71 | 24 || 225 Invoke: Light the Black T | | 1 | 1 || 2 Evoke: Wand | | 2 | || 2 Use: Potion | 1 | | 1 || 2 Scroll | 10 | | 5 || 15 Stab: Paralysed | 3 | 5 | 5 || 13 Sleeping | | | 1 || 1 Armour: Leather armour | 32 | | || 32 Robe | 3 | | || 3 Ring mail | 8 | 7 | 38 || 53 Dodge: Dodged | 54 | 5 | 36 || 95 Block: Other | 4 | 4 | 10 || 18