Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9295391411759669259 (custom seed) 273 BladeHeart the Conjurer (level 6, 0/44 HPs) Began as a Demonspawn Hedge Wizard on July 13, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:13:38 (5332 turns). BladeHeart the Conjurer (Demonspawn Hedge Wizard) Turns: 5332, Time: 00:13:38 Health: 0/44 AC: 7 Str: 12 XL: 6 Next: 3% Magic: 1/10 EV: 9 Int: 16 God: Gold: 166 SH: 0 Dex: 13 Spells: 7/11 levels left rFire . . . j - +0 hand axe rCold + . . (no offhand) rNeg . . . m - +0 ring mail rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . q - +1 pair of boots Will ..... r - amulet of regeneration Stlth + w - ring of protection from cold HPRegen 1.07/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on fire, glowing A: claws 2, foul stench 1, big brain 1, condensation shield a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 spear f - a +2 rapier of freezing i - a +0 long sword j - a +0 hand axe (weapon) u - a +0 falchion Missiles t - 4 boomerangs Armour b - a +0 robe c - a +0 hat (worn) m - a +0 ring mail (worn) q - a +1 pair of boots (worn) x - the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (You took it off a goblin on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery p - an amulet of faith r - an amulet of regeneration (worn) w - a ring of protection from cold (worn) Scrolls g - a scroll of identify h - 2 scrolls of teleportation n - a scroll of amnesia Potions d - a potion of magic k - a potion of cancellation l - a potion of brilliance s - 2 potions of moonshine Baubles o - 5 flux baubles Talismans v - a medusa talisman Skills: + Level 2.0 Fighting + Level 1.7(1.8) Axes - Level 0.4(1.2) Polearms + Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 3.1 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 1.0 Translocations + Level 1.6 Air Magic + Level 1.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 12% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 26% 2 Grave Claw Necr 12% 2d7 36% 2 Blink Tloc 10% N/A 38% 2 Call Imp Summ 10% N/A 38% 2 Lesser Beckoning Tloc 10% N/A 38% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 52% 2 Swiftness Air 7% N/A 54% 3 Dazzling Flash Hex/Fire 4% N/A 77% 3 Passwall Erth 2% N/A 77% 3 Starburst Conj/Fire 3% 6d3 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You may rarely emit foul miasma when damaged in melee. You have an unusually large brain. (Int +2) A meltable shield of frost defends you. (SH +0) Message History The bombardier beetle is severely wounded. The liquid fire burns you! You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle barely misses you. You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you. You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you but does no damage. You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! You hit the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle completely misses you. You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You die... .###.............# .# #.####........# ####)# #.)......# .....####)###+#### ...........)..# # ..#######.....## .# .. ####...###.# . #...#.....# . #.#.#..@### ...#.#.#†..?.# ### #.#.#..#### ..#.#.... ....#.##.. .####.# #.. ... .. ## ..$ #. .. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) 2 hounds A gnoll bouda (D:4) 5 gnolls (D:4) 6 adders 3 dart slugs A ribbon worm (D:3) 10 endoplasms 2 giant cockroaches 8 hobgoblins 2 jackals (D:4) 8 orcs 3 quokkas (D:1) 10 ball pythons 10 bats 4 frilled lizards 6 goblins 9 kobolds 2 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 156 | D:1 | Reached skill level 1 in Translocations 214 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 214 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 1112 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1112 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/7 1159 | D:1 | Learned a level 3 spell: Mephitic Cloud 1704 | D:2 | Reached skill level 1 in Fighting 1867 | D:2 | Reached skill level 1 in Armour 2404 | D:2 | Found a faded altar of an unknown god. 2914 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 2914 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/8 3103 | D:3 | Reached skill level 1 in Axes 3185 | D:3 | Reached skill level 1 in Air Magic 3185 | D:3 | Reached skill level 1 in Alchemy 3627 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3627 | D:3 | Reached XP level 5. HP: 37/37 MP: 4/9 4207 | D:3 | Got the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 4962 | D:4 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 4962 | D:4 | Reached XP level 6. HP: 44/44 MP: 1/10 5332 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, minmay_3d_cube D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minivault_27 D:3: layout_loops_corners, minmay_pentomino_pile D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 | 1.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Axes | 1 | 1.7 Air Magic | 1 | 1.6 Alchemy | 1 | 1.7 Conjurations | 3 | 3.1 Polearms | | 0.4 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 25 | || 25 Hand axe | 54 | 143 || 197 Cast: Magic Dart | 99 | 112 || 211 Use: Scroll | 7 | 4 || 11 Potion | | 2 || 2 Armour: Robe | 41 | || 41 Ring mail | | 104 || 104 Dodge: Dodged | 45 | 91 || 136 Block: Other | | 23 || 23