Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7284641080205163427 (custom seed) 19 BladeHeart the Magician (level 2, -5/20 HPs) Began as a Demonspawn Hedge Wizard on July 15, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (1529 turns). BladeHeart the Magician (Demonspawn Hedge Wizard) Turns: 1529, Time: 00:04:38 Health: -5/20 AC: 5 Str: 10 XL: 2 Next: 55% Magic: 3/6 EV: 9 Int: 14 God: Gold: 91 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . n - +0 hand axe rCold . . . (no offhand) rNeg . . . e - +0 ring mail rPois . c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth k - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, brilliant, on berserk cooldown, slowed, wreathed by umbra, very slow A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 mace n - a +0 hand axe (weapon) Armour b - a +0 robe c - a +0 hat (worn) e - a +0 ring mail (worn) Jewellery k - a ring of resist corrosion (worn) Potions d - 2 potions of magic i - a potion of attraction Talismans g - a medusa talisman h - a maw talisman Skills: + Level 0.8 Fighting - Level 0.1 Short Blades + Level 0.1(0.2) Axes - Level 0.4 Maces & Flails + Level 0.5 Armour + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 47% 2 Blink Tloc 14% N/A 50% 2 Call Imp Summ 14% N/A 50% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 77% 3 Inner Flame Hex/Fire 3% N/A 86% 3 Detonation Catalyst Fire/Alch 3% 2d2 100% 5 Irradiate Conj/Alch 3% 3d12 100% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Sigmund is lightly wounded. Sigmund closely misses you. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You barely miss Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Sigmund barely misses you. You feel a strong urge to attack something. You are too berserk! Sigmund points at you and mumbles some strange words. You are more confused. You are too berserk! You are too berserk! You feel your anger nearly subside. A hobgoblin comes into view. You are no longer berserk. You are exhausted. You feel yourself slow down. The hobgoblin shouts! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Sigmund hits you but does no damage. Your magical contamination has completely faded away. You are too confused! Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.. #.# #.# #.# # ##'## #.###.# ##...## #.<...# ##.....## #..#..###.##.......##### #......##.#.........#... #.........g.........'.. #.........#....@....# ####..######.......## >## ##..@..## .# ##...## ##'## #.# #.#######.# ##.........# #.###...######## You could see Sigmund and a hobgoblin. Vanquished Creatures 3 endoplasms A giant cockroach (D:2) 5 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 283 | D:1 | Reached skill level 1 in Translocations 525 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 525 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 1512 | D:2 | Noticed Sigmund 1529 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic D:2: minmay_thinvault, layout_loops_corners, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Stealth | 2 | 2.0 Fighting | | 0.8 Short Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.4 Armour | | 0.5 Dodging | | 1.9 Spellcasting | | 3.0 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 19 Hand axe || 8 Mace || 3 Cast: Magic Dart || 52 Use: Scroll || 4 Potion || 2 Armour: Robe || 8 Ring mail || 18 Dodge: Dodged || 23