Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1 (custom seed) 23 BladeHeart the Magician (level 2, -1/20 HPs) Began as a Demonspawn Hedge Wizard on July 24, 2025. Slain by a dart slug (2 damage) ... on level 2 of the Dungeon on July 26, 2025. The game lasted 00:04:35 (1513 turns). BladeHeart the Magician (Demonspawn Hedge Wizard) Turns: 1513, Time: 00:04:36 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 72% Magic: 6/6 EV: 8 Int: 12 God: Gold: 103 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . i - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: held A: horns 2, talons 1, dopey 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword i - a +0 falchion (weapon) Missiles k - 5 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 buckler l - a +0 chain mail Jewellery n - a +5 ring of evasion (worn) Talismans h - a rimehorn talisman Skills: + Level 0.6 Fighting - Level 0.1(0.2) Short Blades + Level 0.2(0.3) Long Blades + Level 0.4 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.0 Unarmed Combat + Level 3.1 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You have sharp toenails. You are dopey. (Int -2) Message History You closely miss the frilled lizard. You claw the frilled lizard. You kill the frilled lizard! You hit the dart slug. You claw the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * There is a web here. You struggle to detach yourself from the web. Okay, then. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. A bat comes into view. The ribbon worm bites you but does no damage. The bat moves out of view. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Unknown command. Magic courses through your body. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The dart slug bites you. You die... *********** *,,.......* *,,.......* ****# *,,.r.K..>* *<,.# *,,.......##########,..# *,,................#...# *,,.............)#.....#****** *,,.......###.##@†......,,,,,**** ##########.....ww###.###,,,,,,,,, ...#######.#####.†#*,**,,*,,,,,,, ...........# ##..#,,,,***,,,,,, .....####### *....,,,,,**,,,,, ....##### *****.#...,,,,**,,,,, ....#####****,,,,.##..?.,,,*,,,,, .........,,,,,,,,..>....,,,**,,,, ....#####**,***,,..,,...,,,*,,,,, You could see a ribbon worm (catching breath) and a dart slug. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A bat (D:1) 3 frilled lizards A goblin (D:1) 2 kobolds (D:2) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 35 | D:1 | Reached skill level 1 in Translocations 589 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 589 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 1456 | D:2 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 1456 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1456 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1513 | D:2 | HP: 1/20 [ribbon worm (5)] 1513 | D:2 | Slain by a dart slug Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, kennysheep_minor_cross, minmay_large_rounded_square D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.0 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.1 Long Blades | | 0.2 Armour | | 0.4 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.1 Action || total ---------------------------++------- Melee: Short sword || 10 Falchion || 8 Kick || 6 Cast: Magic Dart || 35 Use: Scroll || 4 Potion || 2 Armour: Robe || 12 Dodge: Dodged || 10