Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14744806490560548852 15 BladeHeart the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Aug 1, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (879 turns). BladeHeart the Conjurer (Octopode Conjurer) Turns: 879, Time: 00:01:29 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 1/5 EV: 12 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . k - +4 dagger (speed) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons h - a +0 hand axe k - a +4 dagger of speed (weapon) Scrolls b - a scroll of revelation c - a scroll of immolation {unknown} d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of magic f - 3 potions of curing {unknown} g - a potion of brilliance {unknown} i - 2 potions of enlightenment {unknown} m - a potion of ambrosia {unknown} Talismans j - an inkwell talisman l - a quill talisman Skills: + Level 0.7 Fighting + Level 0.1 Short Blades + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History It was a scroll of revelation. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a bat corpse. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is almost dead. You are out of magic! The gnoll closely misses you. You hit the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. You closely miss the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll misses you. The gnoll hits you with a +0 club. You hit the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! You die... #..#*,,***,*,*,, #..#*,,* ***,*,* ###############..#*,,*****,*,, ###############..#*,,,,,,,,,,, ###############..#,,,,,,,,,,,, ###############..#**,,,*****,, ###############..# ***** **, ###############..# *, ###....†.....@)j.#***********, ######.#########.......,,,,,,, ######.####### *.######******, ######<####### *.# *, ############## *## ** ############## ############## You could see a gnoll. Vanquished Creatures A gnoll (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 879 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.7 Short Blades | | 0.1 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Hand axe || 4 Constrict || 4 Dagger || 10 Tentacles || 2 Cast: Magic Dart || 29 Use: Scroll || 1 Armour: Skin || 6 Dodge: Dodged || 5