BladeHeart Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -2, D:1) a rat corpse (skeletalised by now) (7, 16, D:1) a +0 club (9, -9, D:1) a hobgoblin corpse (skeletalised by now) (10, -17, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) 3 stones (15, 22, D:1) a frilled lizard corpse (skeletalised by now) (20, 18, D:1) a hobgoblin corpse (skeletalised by now) (21, 18, D:1) a ball python corpse (skeletalised by now) (25, -10, D:1) a +0 club (29, -32, D:1) a kobold corpse (skeletalised by now) (35, 10, D:1) 2 stones a kobold skeleton (46, -2, D:1) 8 stones (48, -13, D:1) a quokka skeleton (50, -18, D:1) a frilled lizard skeleton (50, 13, D:1) a ball python corpse (skeletalised by now) (58, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of might (96 gold) a potion of magic (192 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scarab talisman (600 gold) [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, -8, D:2) a +0 ring mail (11, 11, D:2) a +0 club (11, 12, D:2) a jackal skeleton (14, 11, D:2) 6 stones (16, -10, D:2) a +0 dagger (16, 9, D:2) a +0 ring mail (26, 13, D:2) a jackal skeleton (27, 14, D:2) 4 stones (35, -9, D:2) a frilled lizard skeleton (38, -7, D:2) a hobgoblin skeleton (41, -13, D:2) a +0 dagger (42, -18, D:2) a hobgoblin skeleton (43, -9, D:2) a hobgoblin skeleton (44, -9, D:2) a +0 dagger a kobold skeleton (46, -13, D:2) 6 stones (51, -19, D:2) a scarf of harm (51, -13, D:2) a +0 ring mail (56, -9, D:2) a ball python skeleton (57, 6, D:2) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (59, 9, D:2) a +0 pair of gloves (61, -30, D:2) 2 stones (62, 15, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (27, 16, D:3) a +0 spear a gnoll corpse (28, 19, D:3) a +0 club a gnoll corpse (29, 18, D:3) a +0 spear a gnoll corpse (33, 15, D:3) a kobold corpse