BladeHeart Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (8, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -4, D:1) a rat corpse (skeletalised by now) (13, -4, D:1) 3 stones (19, 17, D:1) a hobgoblin corpse (skeletalised by now) (21, -28, D:1) a bat skeleton (27, -13, D:1) a +0 club (30, -34, D:1) a +0 whip (34, 7, D:1) 2 stones a kobold skeleton (36, 4, D:1) a rat skeleton (47, -5, D:1) 8 stones (48, -28, D:1) a hobgoblin skeleton (52, -20, D:1) a frilled lizard skeleton (59, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a potion of might (96 gold) a potion of magic (192 gold) a scroll of identify (48 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scroll of fog (96 gold) a scarab talisman (600 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, -10, D:2) a rat skeleton (10, -20, D:2) a ball python skeleton (14, -17, D:2) a +0 dagger a goblin skeleton (14, 8, D:2) 6 stones (15, -23, D:2) a bat skeleton (15, 4, D:2) a jackal skeleton (15, 6, D:2) a +0 club a goblin skeleton (16, 6, D:2) a +0 ring mail (18, -13, D:2) a scroll of teleportation (22, -20, D:2) 3 flux baubles (27, 11, D:2) 4 stones (33, -12, D:2) a frilled lizard skeleton (36, -20, D:2) a hobgoblin skeleton (37, -19, D:2) a +0 dagger a +0 ring mail 6 stones a kobold skeleton a hobgoblin skeleton (41, -16, D:2) a +0 dagger (41, -14, D:2) a +0 dagger a kobold skeleton a hobgoblin skeleton (46, -21, D:2) a +0 robe (60, -25, D:2) a bat corpse (skeletalised by now) (61, -33, D:2) 2 stones Level 3 of the Dungeon (2, 52, D:3) a +0 trident (6, 2, D:3) an adder corpse (skeletalised by now) (15, 25, D:3) a +2 dagger of protection (17, 22, D:3) a frilled lizard corpse (skeletalised by now) (21, 23, D:3) a bat skeleton (23, 31, D:3) a +0 spear (30, 15, D:3) a +0 flail (34, 15, D:3) a +0 club (39, 8, D:3) a +0 spear (39, 12, D:3) a medusa talisman (39, 30, D:3) an orc skeleton (52, 33, D:3) a jackal corpse (skeletalised by now) (52, 46, D:3) a staff of alchemy Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -7, D:4) a +0 club a +0 club a +0 sling a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (3, -6, D:4) a +0 short sword of flaming a +0 animal skin a +1 helmet a +0 club a +1 vampiric dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton (3, -5, D:4) a +0 club a +0 dagger a +0 club a +0 dagger a +0 sling a goblin skeleton (17, 7, D:4) a +0 robe (20, -12, D:4) a +0 dagger a +0 sling