Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1493498063992377486 39 BladeHeart the Conjurer (level 3, 0/20 HPs) Began as a Kobold Conjurer on Aug 24, 2025. Slain by an orc priest ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:02 (3025 turns). BladeHeart the Conjurer (Kobold Conjurer) Turns: 3025, Time: 00:05:03 Health: 0/20 AC: 3 Str: 6 XL: 3 Next: 67% Magic: 1/6 EV: 13 Int: 19 God: Gold: 108 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . f - +0 trident rCold . . . [offhand occupied] rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 trident (weapon) Missiles g - a throwing net Armour a - a +1 robe i - a +0 leather armour (worn) k - a +0 scale mail Scrolls c - a scroll of enchant armour j - 2 scrolls of fear Potions b - a potion of magic d - a potion of haste Skills: + Level 0.9 Fighting - Level 0.7 Short Blades + Level 0.1 Polearms + Level 0.6 Armour + Level 2.8 Dodging + Level 3.2 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 71% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 94% 4 Dispel Undead Necr 2% 3d7 94% 4 Martyr's Knell Necr/Summ 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (78% to hit) You focus your ray upon the orc priest. The searing ray misses the orc. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. Unknown command. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is almost dead. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest closely misses you. You barely miss the orc priest. The orc priest is almost dead. The orc priest looks satisfied for a moment. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) It was a potion of cancellation. You feel magically purged. The orc priest hits you with a +0 dagger. You die... #### #### #.. ...# #.# ...# #.# ...# #@# ...#############o# ................{# ################$# # #.# )..$ #######.# ..o... ........# ....... #.#####.# #.# #.# You could see an orc priest. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:1) 2 orcs (D:3) 2 quokkas (D:1) 5 ball pythons 4 bats 3 frilled lizards 4 goblins A kobold (D:3) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 433 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:1 | Reached XP level 3. HP: 17/20 MP: 6/6 2917 | D:3 | Identified the inkwell talisman of Calculation {MP+9 Str+2} 3024 | D:3 | HP: 1/20 [orc priest/divine providence (14)] 3025 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, nrook_mini_backslash, minivault_25 D:2: layout_basic, nicolae_concentric_dashed_squares_wild, dk_noncrumbling_2 D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.9 Short Blades | | 0.7 Polearms | | 0.1 Armour | | 0.6 Dodging | | 2.8 Spellcasting | | 2.5 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Trident || 11 Cast: Magic Dart || 63 Searing Ray || 1 Use: Scroll || 4 Potion || 1 Armour: Robe || 7 Leather armour || 5 Dodge: Dodged || 6