Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6068304410415040779 2 BladeHeart the Apothecary (level 1, -2/11 HPs) Began as a Poltergeist Alchemist on Aug 24, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (53 turns). BladeHeart the Apothecary (Poltergeist Alchemist) Turns: 53, Time: 00:00:21 Health: -2/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 0.1 Air Magic - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The endoplasm is poisoned. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. A jackal comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals come into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal barks! The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal misses you. Poisonous fumes billow around the jackal! You kill the jackal! The jackal barely misses you. You are out of magic! You are out of magic! You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You die... ### ..# #.# #### #.# ##..# #h# ####### #...# #h# ..ß...###...# #@# ß.<.ß..##...# #.# .......ß#...## #.# ..(..ß.......###.# .......ß#........# ß...ß..##....##### ..ß...###....# ####### #....# ##...# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Poisonous Vapours || 5 Armour: Skin || 9 Dodge: Dodged || 9