Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 14278312584984468527 7 BladeHeart the Conjurer (level 1, 0/15 HPs) Began as a Demigod Conjurer on Aug 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (193 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 193, Time: 00:00:37 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 73% Magic: 1/5 EV: 11 Int: 20 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: * Level 0.6 Fighting * Level 0.1 Armour + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You pick up a parchment of Iskenderun's Mystic Blast and begin reading... Unfortunately, you learned nothing new. Okay, then. A jackal comes into view. The jackal barks! The teleport trap disappears. The jackal disappears! The jackal moves out of view. A jackal comes into view. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! You hear a bark! A jackal comes into view. You hear a shout! The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal but does no damage. The magic dart hits the jackal. The jackal is moderately wounded. A kobold comes into view. It is wielding a +0 club. The magic dart hits the jackal. You kill the jackal! You are out of magic! You are out of magic! You barely miss the kobold. The kobold closely misses you. You closely miss the jackal. The jackal barely misses you. The kobold hits you with a +0 club. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. The kobold hits you with a +0 club. You hit the jackal but do no damage. The jackal closely misses you. The kobold barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The kobold hits you with a +0 club. You barely miss the jackal. The jackal closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. You barely miss the kobold. The jackal barely misses you. The jackal bites you. You die... #....####.#####............. ##.#..........#.####.####### #.###†.###..>#.# #..# #.##..## ##....# ##.# #.##.## #....# ##.########## #.##.# #....####............ #.#..# ####.......#...###### #...## #....h..######...# ... ..###K@...# ###.# .## #......# ..# ###.##..# .### #.# ...#. #.. .... ##.. ##..# #. r... .# .. You could see a jackal and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A quokka (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 193 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, minmay_crystal_room Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 14 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 146 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 146 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts