Dungeon Crawl Stone Soup version 0.33-a0-2060-ge5c9a4ab92 (webtiles) character file. Game seed: 16462527065810920354 10 BladeHeart the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Aug 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (271 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 271, Time: 00:00:59 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.10/tile (no ring) MPRegen 0.06/tile %: no passive effects @: explore health, explore mp A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls t - a scroll of teleportation Skills: * Level 0.1 Fighting * Level 0.4 Armour + Level 1.8 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 928 Shops: D:1 x Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 2! You closely miss the jackal. The jackal bites you. You die... .ß.....ß...##...#.##.# .........####........# ####+########...#.#### .............#.# .............#.# ####........#.# #..........##.# #...†#####.##.# .............h@.# .....#.#####.#### .$...#† .... ..## #. ###### # #. .. You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 55 | D:1 | Found a vending machine. 271 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/7 271 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Magic Dart || 20 Use: Potion || 2 Armour: Robe || 30 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 271 | 271 | 0 | 0 | 208 | 1 | 271.0 | Dungeon | 271 | 271 | 0 | 0 | 208 | 1 | 271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts