Seeded DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5701124870936087954 (custom seed) 2 BladeHeart the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Oct 2, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (165 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 165, Time: 00:01:19 Health: -1/14 AC: 10 Str: 8 XL: 1 Next: 20% Magic: 5/5 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . c - orb {*channel} rNeg . . . h - +0 storm dragon scales rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: channel magic (20%) @: slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - an orb of energy (worn) e - a +0 leather armour g - a +0 ring mail h - +0 storm dragon scales (worn) Scrolls d - 3 scrolls of acquirement {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting * Level 0.1 Armour + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 100% 2 Fulminant Prism Conj/Alch 4% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The goblin hits you but does no damage. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The goblin completely misses you. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The goblin completely misses you. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. You are lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The goblin hits you with a +0 club. You die... .. .# . ## .....#.##.. ....#.#...# ...#.# ...## #....# ...### #....## #.g.# #####.....# ##@# ..........# ###..# ##........# #...## ...#......# #.### #..#......# #.# ..##......###.# ###.......##..# #..........## #.........## You could see a goblin. Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 165 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, shapermc_ecumenical_altar_venn, serial_curves, eino_curves_03, eino_curves_03, eino_curves_03, eino_curves_03 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 4 Armour: Storm dragon scal || 25 Leather armour || 6 Ring mail || 4 Dodge: Dodged || 6