Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 18076928801593721514 (custom seed) 30 BladeHeart the Conjurer (level 3, 0/28 HPs) Began as a Draconian Conjurer on Nov 8, 2025. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (2236 turns). BladeHeart the Conjurer (Draconian Conjurer) Turns: 2236, Time: 00:03:48 Health: 0/28 AC: 6 Str: 11 XL: 3 Next: 3% Magic: 2/6 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . d - +0 mace rCold . . . (no offhand) rNeg . . . (no helmet) rPois . b - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. You spent 45 gold pieces at shops. Inventory: Hand Weapons d - a +0 mace (weapon) Armour b - a +0 cloak (worn) Jewellery k - a ring of ice Scrolls e - a scroll of torment Potions a - a potion of magic c - a potion of lignification {unknown} f - 2 potions of attraction i - a potion of moonshine {unknown} j - 2 potions of curing Skills: + Level 1.1 Fighting + Level 0.6 Maces & Flails + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Found a stone staircase leading up. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf sings, "Trees, trees, trees, circus!" You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You convulse. You die... .........# ##.#.## .####.#### #.###.÷ .# #.# ##.#.## .# #.# ##.## .# #.#### ### ## #.##.# ######## #.##.# ### ###.#..#.## #.##.# #÷..##..#......## #####.##.# #...j@####......###### .........# #)..### ##.#......... ....#.##.# ### #####.###### .##..[.#.# #.# .##......# #.# .##....### ### #.# .##.#.## #.# #.# ###.#.# #.# #.# ....#.# #.# #.# You could see Crazy Yiuf. Vanquished Creatures 3 endoplasms 5 hobgoblins 2 quokkas (D:1) 3 ball pythons 5 bats 5 frilled lizards (D:1) 4 goblins A kobold (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 799 | D:1 | Reached skill level 1 in Fighting 1426 | D:2 | Found Reuxtupy's General Store. 1610 | D:2 | Bought a +0 cloak for 45 gold pieces 1927 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 2227 | D:2 | Noticed Crazy Yiuf 2233 | D:2 | Learned a level 2 spell: Searing Ray 2236 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minivault_4 D:2: layout_loops_corners, serial_shops, shop, serial_park_tiny_pond, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Fighting | 1 | 1.1 Maces & Flails | | 0.6 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 11 Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 53 Searing Ray || 1 Use: Scroll || 5 Armour: Skin || 11 Dodge: Dodged || 18