Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13577038383704728969 (custom seed) 59 BladeHeart the Conjurer (level 3, 0/31 HPs) Began as a Mountain Dwarf Conjurer on Nov 23, 2025. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:11 (1707 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 1707, Time: 00:03:12 Health: 0/31 AC: 3 Str: 11 XL: 3 Next: 78% Magic: 2/7 EV: 11 Int: 18 God: Gold: 81 SH: 5 Dex: 8 Spells: 5/8 levels left rFire . . . h - +0 spear rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ j - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 club h - a +0 spear (weapon) Missiles g - 2 boomerangs Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery f - an amulet of reflection (worn) j - a ring of protection from cold (worn) Scrolls i - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} o - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of experience l - a potion of haste {unknown} m - a potion of attraction {unknown} Talismans n - a quill talisman Skills: + Level 3.1 Fighting + Level 0.1 Polearms + Level 3.1 Armour + Level 2.6 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Anguish Hex/Necr 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Sigmund closely misses you. You reach to attack! You hit Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You resist with some effort. You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. You are too confused! You are too confused! You are too confused! Sigmund misses you. You barely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The puff of flame hits you! You barely miss Sigmund. Sigmund is almost dead. The quokka twitches its whiskers. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You feel less confused. Something hits you. You completely miss something. You miss something. Something hits you but does no damage. You miss something. You block something's attack. You miss something. Something hits you! You barely miss something. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ###.... ######...# ......# ###........##. ......# #................ ......###................ ......................... .........##.....†# ...... .......†.##......##.... ............##...#r.. ............##..@#.# ............##...{r# #####.......##....## ............#####.# ............... ..# .........#.#### ### ............. ............... ............... You could see a quokka. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 5 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:1) 4 goblins 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 92 | D:1 | Reached skill level 4 in Conjurations 92 | D:1 | Reached XP level 2. HP: 26/26 MP: 4/6 96 | D:1 | Learned a level 2 spell: Searing Ray 875 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/7 1683 | D:2 | Noticed Sigmund 1707 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, supply_closet_lemuel, minmay_box_of_dots D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Armour | 3 | 3.1 Dodging | 2 | 2.6 Stealth | 2 | 2.9 Spellcasting | 3 | 3.0 Conjurations | 4 | 4.5 Polearms | | 0.1 Action || total ---------------------------++------- Melee: Spear || 25 Cast: Magic Dart || 70 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 10 Block: Other || 2