Seeded DCSS version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 1714057814044749811 (custom seed) 3949 BladeHeart the Trooper (level 10, -3/84 HPs) Began as a Red Draconian Conjurer on Dec 2, 2025. Was a Priest of Dithmenos. Slain by a yak (13 damage) ... on level 8 of the Dungeon on Dec 3, 2025. The game lasted 00:35:32 (8724 turns). BladeHeart the Trooper (Red Draconian Conjurer) Turns: 8724, Time: 00:35:32 Health: -3/84 AC: 11 Str: 22 XL: 10 Next: 2% Magic: 13/17 EV: 17 Int: 24 God: Dithmenos [***...] Gold: 875 SH: 0 Dex: 14 Spells: 15/18 levels left rFire + . . (50%) d - +3 demon whip of World's End {pain, Dex+5} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak of Regagenn {-Tele Will++ Str+5} rElec + (33%) (no gloves) rCorr . (100%) c - +2 pair of boots of Oddig {rElec Stlth+} SInv . j - amulet of faith Will +++.. e - +5 ring of evasion Stlth +++ i - +6 ring of intelligence HPRegen 0.34/turn MPRegen 0.15/turn %: no teleportation, faith @: no status effects A: combustion breath, AC +7, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1, strong-willed 1, strong 1 a: Combustion Breath (3%), Renounce Religion (0%), Shadowslip (3%) You were on level 8 of the Dungeon. You worshipped Dithmenos. Dithmenos was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 875 gold pieces. Inventory: Hand Weapons d - the +3 demon whip of World's End (weapon) {pain, Dex+5} (You acquired it on level 1 of the Dungeon) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Missiles a - 6 javelins g - a throwing net k - 3 poisoned darts l - 3 boomerangs Armour b - the +0 cloak of Regagenn (worn) {-Tele Will++ Str+5} (You acquired it on level 1 of the Dungeon) -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. c - the +2 pair of boots of Oddig (worn) {rElec Stlth+} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery e - a +5 ring of evasion (worn) i - a +6 ring of intelligence (worn) j - an amulet of faith (worn) Talismans f - an inkwell talisman h - a dragon-coil talisman Wands e - a wand of paralysis (19) a - a wand of flame (3) d - a wand of digging (7) c - a wand of roots (9) Scrolls N - 2 scrolls of noise t - 4 scrolls of teleportation i - 4 scrolls of identify Potions g - a potion of magic c - 2 potions of curing M - a potion of mutation a - a potion of ambrosia C - a potion of cancellation r - a potion of resistance i - 2 potions of invisibility d - a potion of moonshine b - a potion of brilliance m - 2 potions of might h - a potion of haste Skills: + Level 6.8 Fighting + Level 6.1 Maces & Flails - Level 3.6 Throwing - Level 3.0 Dodging - Level 2.0 Stealth + Level 4.7 Spellcasting - Level 4.0 Conjurations + Level 6.1 Necromancy + Level 4.6 Invocations + Level 4.2 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 100% N/A 1% 1 Sublimation of Blood Necr 35% N/A 1% 2 Foxfire Conj/Fire 60% 2x1d7 4% 1 Animate Dead Necr 35% N/A 7% 4 Gloom Hex/Necr 40% N/A 8% 3 Apportation Tloc 10% N/A 9% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Teleport Other Tloc 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d7 36% 4 Summon Forest Summ/Tloc 2% N/A 94% 5 Starburst Conj/Fire 7% 6d4 99% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +7) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are strong-willed. (Will+) You are strong. (Str +4, Int/Dex -1) Message History You feel better. Joseph hits you but does no damage. The yak closely misses you. You barely miss Joseph. You tail-slap Joseph. Joseph is lightly wounded. Your shadow hits Joseph with a demon whip. The yak gores you! Joseph closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Joseph. Joseph writhes in agony. Joseph is lightly wounded. You whack Joseph! Joseph writhes in agony. Your tail-slap misses Joseph. Joseph is moderately wounded. Joseph hits you with a +0 quarterstaff! The yak gores you! * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and carrying a +0 sling (moderately wounded, ally target, 79% to hit) You focus your ray upon Joseph. The searing ray hits Joseph. Joseph is moderately wounded. (Press . to maintain the ray.) Joseph barely misses you. The yak closely misses you. The searing ray hits Joseph. Joseph is heavily wounded. Joseph closely misses you. The yak misses you. The searing ray misses Joseph. Joseph misses you. The yak gores you but does no damage. The searing ray hits Joseph. Joseph is heavily wounded. You finish channelling your searing ray. Your shadow fades away. Joseph barely misses you. The yak barely misses you. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * The yak gores you but does no damage. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet misses you. The yak attacks as it pursues you! The yak gores you! You die... #..# #.....# #..# ##.....# #..# #.....# #..# # ##.....# ####..# #. ###...†.)# ##...### #.. ####.....†.# ##.....## #..####.'........# #.......# #.......#........+ <[......# #....@.##.......## #.......# #####Y.#.....[### ##.....## #@).#.....## ##.....## #...##.....# #.......# .....#.....## #.......# .....##.....# #.......#.....###......# ##.....##..####.......## ##...###+##.........)# You could see Joseph and a yak. Vanquished Creatures A hornet (D:7) A wyvern (D:8) Grum (D:8) An ice beast (D:7) 2 black bears (D:6) 2 sky beasts 3 wolves (D:8) 4 centaurs 2 phantoms 3 bullfrogs 5 scorpions 8 rock fish 4 wights (D:7) 4 killer bees (D:8) 2 howler monkeys (D:6) An electric eel (D:8) A bombardier beetle (D:6) 4 hounds 3 jellies 4 orc priests (D:7) A sleepcap (D:8) Jessica (D:2) 8 iguanas Ijyb (D:4) 2 orc wizards Robin (D:2) 7 gnolls 3 adders 2 ufetubi (D:5) 2 ribbon worms 3 dart slugs (D:1) 16 orcs 8 endoplasms 15 hobgoblins 13 jackals 7 quokkas 4 ball pythons 18 bats A frilled lizard (D:1) 20 goblins 6 kobolds 5 rats 200 creatures vanquished. Vanquished Creatures (others) A white imp (D:4) A shadow (D:8) 2 creatures vanquished. Grand Total: 202 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 321 | D:1 | Identified 3 scrolls of acquirement 321 | D:1 | Acquired the +0 cloak of Regagenn {-Tele Will++ Str+5} 328 | D:1 | Acquired the +2 pair of boots of Oddig {rElec Stlth+} 335 | D:1 | Acquired the +3 demon whip of World's End {pain, Dex+5} 539 | D:1 | Reached skill level 1 in Fighting 794 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/6 947 | D:1 | Learned a level 2 spell: Searing Ray 1158 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1158 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1185 | D:2 | Reached skill level 1 in Necromancy 1397 | D:2 | Reached skill level 1 in Maces & Flails 1397 | D:2 | Reached skill level 1 in Throwing 1397 | D:2 | Reached XP level 4. HP: 35/35 MP: 0/7 1606 | D:2 | Encountered Robin 1616 | D:2 | Killed Robin 1696 | D:2 | Encountered Jessica 1703 | D:2 | Killed Jessica 1923 | D:2 | Reached XP level 5. HP: 41/41 MP: 1/8 2106 | D:3 | Acquired 609 gold pieces 2494 | D:3 | Found a blossoming altar of Fedhas. 2849 | D:4 | Found a statue of an orb of entropy. 2850 | D:4 | Found a staircase to the Ecumenical Temple. 2852 | D:4 | Found a statue of an orb of entropy. 2872 | Temple | Entered the Ecumenical Temple 2900 | Temple | Became a worshipper of Dithmenos the Shrouded 2924 | D:4 | Reached XP level 6. HP: 46/50 MP: 5/9 3039 | D:4 | Found Surghafuh's Lightly-Used Armoury. 3790 | D:4 | Reached * piety under Dithmenos 3908 | D:4 | Encountered Ijyb 3920 | D:4 | Killed Ijyb 4021 | D:4 | Identified the +7 rapier of Fortitude {elec, Will+ Str+3} 4333 | D:5 | Entered Level 5 of the Dungeon 4833 | D:5 | Your scales start taking on a fiery red colour. 4833 | D:5 | Reached XP level 7. HP: 57/57 MP: 5/10 4833 | D:5 | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 5461 | D:5 | Reached ** piety under Dithmenos 5835 | D:6 | Reached XP level 8. HP: 67/67 MP: 11/11 6105 | D:6 | Reached skill level 1 in Invocations 6105 | D:6 | Reached skill level 1 in Evocations 6131 | D:6 | Reached skill level 5 in Fighting 6798 | D:7 | Reached *** piety under Dithmenos 6938 | D:7 | Reached skill level 5 in Necromancy 6952 | D:7 | Reached skill level 5 in Maces & Flails 6952 | D:7 | Reached XP level 9. HP: 50/74 MP: 14/14 7160 | D:7 | Paralysed by a hornet for 1 turns 7916 | D:8 | Encountered Grum 7937 | D:8 | Killed Grum 8702 | D:8 | Encountered Joseph 8713 | D:8 | Reached XP level 10. HP: 44/84 MP: 17/17 8724 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_misc_feat_roman, minivault_27, minmay_tromino_v4_c, minmay_tripent D:2: minmay_spotlight, layout_rooms, uniq_jessica, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_chevrons, minivault_25, roderic_batcave D:4: kennysheep_goblin_castle, layout_layer_cave, minmay_temple_entry_mist, serial_park_square3 [serial_park_minivault_5x5_3], minmay_shop_damaged, kennysheep_generic_room_3, minmay_misc_feat_encased D:5: layout_gridville D:6: layout_loops_ring, grunt_decor_resistance D:7: layout_loops_corners, nrook_loot_triangle, uniq_crazy_yiuf_cottage D:8: minmay_quarter_circles, layout_rooms, mainiacjoe_overflow_catwalk_spiral, nrook_pool_corridor, uniq_grum, uniq_joseph, uniq_blorkula_the_orcula Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 2 3 | 3.0 Stealth | 2 | 2.0 Fighting | 1 2 3 4 5 6 | 6.8 Necromancy | 1 2 3 4 5 6 | 6.1 Maces & Flails | 1 2 4 5 6 | 6.1 Throwing | 1 2 3 | 3.6 Invocations | 2 4 | 4.6 Evocations | 2 4 | 4.2 Spellcasting | 3 4 | 4.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 76 | 109 | 162 | 3 || 350 Melee: Unarmed | 14 | | | || 14 Tailslap | 9 | 12 | 22 | 1 || 44 Demon whip | 62 | 109 | 162 | 3 || 336 Cast: Magic Dart | 49 | 125 | 117 | || 291 Searing Ray | | 1 | | 1 || 2 Evoke: Wand of paralysis | | | | 1 || 1 Drink: Mutation | 1 | | | || 1 Curing | | | | 1 || 1 Heal wounds | | | | 1 || 1 Read: Acquirement | 3 | 1 | | || 4 Identify | 2 | 6 | 3 | || 11 Teleportation | 1 | | | || 1 Fear | 1 | | | || 1 Torment | 1 | | | || 1 Fog | 1 | | | || 1 Noise | | 1 | | || 1 Revelation | | 1 | | || 1 Enchant weapon | | | 1 | || 1 Poison | | | 1 | || 1 Enchant armour | | | 1 | || 1 Stab: Sleeping | | 2 | 4 | || 6 Armour: None | 50 | 65 | 83 | 11 || 209 Dodge: Dodged | 87 | 114 | 175 | 11 || 387 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8705 | 8471 | 234 | 380 | 6657 | 9 | 967.2 | Dungeon | 8658 | 8442 | 216 | 380 | 6657 | 8 | 1082.2 | Temple | 47 | 29 | 18 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1535 daAuts D:5: 1364 daAuts D:7: 1346 daAuts D:1: 1153 daAuts D:6: 961 daAuts D:2: 960 daAuts D:8: 687 daAuts D:3: 650 daAuts Temple: 47 daAuts