Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 5957073842975150035 65 BladeHeart the Magician (level 4, -2/32 HPs) Began as a Djinni Conjurer on Dec 15, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (808 turns). BladeHeart the Magician (Djinni Conjurer) Turns: 808, Time: 00:02:21 Health: -2/32 AC: 2 Str: 8 XL: 4 Next: 34% Gold: 33 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Talismans b - a riddle talisman Scrolls i - a scroll of identify I - a scroll of immolation Potions d - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kinetic Grapnel Frge 72% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a faint echoing roar filled with hate and sorrow! You have reached level 4! You feel clever. You see here the felid corpse of Natasha. You see here a bat corpse. You encounter 2 gnolls. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! You encounter a gnoll. It is wielding a +0 spear. You encounter a goblin. It is wielding a +0 whip. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The goblin shouts! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * You hear a shout! The gnoll misses you. The gnoll hits you with a +0 whip! You die... ........## ##.########.# ########.## ##.##........# ##.###.....######## ##.#..##### ##.#.# ###.# #.# #.# #@# #j# #j# .j. .g. #...# ##.## #.# You could see 3 gnolls and a goblin. Vanquished Creatures Jessica (D:2) Natasha (D:2) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Conjurer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 151 | D:1 | Found a faded altar of an unknown god. 676 | D:2 | Encountered Jessica 680 | D:2 | Killed Jessica 681 | D:2 | Reached skill level 1 in Fighting 681 | D:2 | Reached skill level 1 in Armour 681 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 681 | D:2 | Learned a level 1 spell: Kinetic Grapnel 754 | D:2 | Encountered Natasha 762 | D:2 | Killed Natasha 763 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 808 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_corners, uniq_natasha, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Armour | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Dagger | 5 | || 5 Cast: Magic Dart | 35 | 1 || 36 Searing Ray | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Fear | 1 | || 1 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 808 | 788 | 20 | 21 | 644 | 2 | 404.0 | Dungeon | 808 | 788 | 20 | 21 | 644 | 2 | 404.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 616 daAuts D:2: 191 daAuts DLua errors: