Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 748656573686392203 17 BladeHeart the Magician (level 2, -4/22 HPs) Began as a Djinni Conjurer on Dec 16, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1116 turns). BladeHeart the Magician (Djinni Conjurer) Turns: 1116, Time: 00:02:31 Health: -4/22 AC: 3 Str: 6 XL: 2 Next: 80% Gold: 58 EV: 10 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 mace rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Missiles d - 5 javelins Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery e - an amulet of wildshape Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} Skills: + Level 0.4 Fighting + Level 0.3 Maces & Flails + Level 0.4 Armour + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 5% 1 b - Searing Ray Conj 32% 2d5 9% 2 c - Fulminant Prism Conj/Alch 8% 3d6 47% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is severely wounded. The goblin completely misses you. The magic dart hits the goblin. You kill the goblin! The magic dart hits the rat. You kill the rat! You encounter an adder. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The adder hisses angrily. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You encounter a ball python. The ribbon worm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python hisses angrily. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. You encounter a quokka. The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... ### ##<## #.†.# #.⌠.# #...# # ##@## ⌠.> +##w##....# #.SKrr# #...S....... #.......S... #.........#. #........... #####..##..# ... .## You could see a ribbon worm (catching breath), an adder, a ball python, a kobold and a rat. Vanquished Creatures A ribbon worm (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) 5 bats 2 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Conjurer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 246 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1116 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_rooms, minmay_strange_pillars, grunt_ministairs_4 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Mace || 17 Throw: Javelin || 2 Cast: Magic Dart || 36 Armour: Leather armour || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1122 | 1085 | 37 | 169 | 772 | 2 | 561.0 | Dungeon | 1122 | 1085 | 37 | 169 | 772 | 2 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 221 daAuts DLua errors: