Dungeon Crawl Stone Soup version 0.34-a0-1824-g35cff28cce (webtiles) character file. Game seed: 13750849678354165195 28 BladeHeart the Conjurer (level 2, -5/23 HPs) Began as a Draconian Conjurer on Dec 17, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (1096 turns). BladeHeart the Conjurer (Draconian Conjurer) Turns: 1096, Time: 00:01:33 Health: -5/23 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 5/5 EV: 11 Int: 18 God: Gold: 43 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 mace (weapon) Jewellery d - an amulet of wildshape Talismans a - an inkwell talisman Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of might {unknown} j - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 0.3 Maces & Flails + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Found a scroll labelled WUILEM UFAE. There is a stone staircase leading up here. There are monsters nearby! The adder closely misses you. The gnoll hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You sock the adder! The adder is severely wounded. The adder barely misses you. The gnoll barely misses you. The adder barely misses you. You miss the adder. The adder is severely wounded. The adder barely misses you. The gnoll hits you with a +0 club. You miss the adder. The adder is severely wounded. The adder barely misses you. The gnoll closely misses you. The adder bites you but does no damage. The gnoll barely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The gnoll hits you but does no damage. The adder bites you. You sock the adder! You kill the adder! The gnoll hits you with a +0 club! The gnoll completely misses you. Your Fighting skill increases to level 1! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You sock the gnoll! Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... # ########### # #.........# ###.........######### '.'.........'...@j.># ###.........#...###.# ###.........#.### #.# .....#######..#####.# .....+..............# .....#####.################# .....................†.....# ##########.##############.## ♣ #....)....# #.# You could see a gnoll. Vanquished Creatures An adder (D:1) A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 438 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 441 | D:1 | Learned a level 2 spell: Searing Ray 1091 | D:1 | Reached skill level 1 in Fighting 1096 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_grove, minmay_misc_feat_five, kennysheep_path_1, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Maces & Flails | | 0.3 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 12 Tailslap || 3 Mace || 8 Club || 5 Cast: Magic Dart || 32 Armour: None || 16 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1100 | 1071 | 29 | 200 | 736 | 2 | 550.0 | Dungeon | 1100 | 1071 | 29 | 200 | 736 | 2 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 2 daAuts DLua errors: