Dungeon Crawl Stone Soup version 0.34-a0-1846-g28fbe87789 (webtiles) character file. Game seed: 12486775636375582228 15 BladeHeart the Conjurer (level 2, -2/22 HPs) Began as a Draconian Conjurer on Dec 18, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:41 (967 turns). BladeHeart the Conjurer (Draconian Conjurer) Turns: 967, Time: 00:01:41 Health: -2/22 AC: 4 Str: 9 XL: 2 Next: 34% Magic: 3/5 EV: 11 Int: 18 God: Gold: 78 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) d - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -17), slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 whip (weapon) Missiles b - 5 poisoned darts Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 0.6 Fighting + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 19% 1 Construct Spike Launche Frge 2% 2d3 26% 2 Gloom Hex/Necr 2% N/A 47% 3 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter Terence the Veteran, an adder and 2 endoplasms. Terence is wielding a +0 short sword of venom. Found 18 gold pieces and a parchment of Shatter. Terence shouts! The endoplasm quivers. The adder hisses angrily. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits Terence but does no damage. The endoplasm quivers. The magic dart hits Terence. Terence is lightly wounded. Terence hits you but does no damage. You closely miss Terence. Terence is lightly wounded. The endoplasm misses you. Terence hits you with a +0 short sword of venom. You are poisoned. You barely miss Terence. Terence is lightly wounded. You feel sick. The adder misses you. Terence hits you with a +0 short sword of venom. The endoplasm freezes you. You are frozen. You feel yourself slow down. You are too injured to fight recklessly! You are too injured to fight recklessly! You flog the adder! The adder is severely wounded. You feel sick. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Terence hits you with a +0 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder barely misses you. You hit the adder. You kill the adder! You die... ...$..# ....... ....... .......## ....:.... .....J..# .....$..## ......@@†# #####+#J...# +....# #...... ....#### ..... ..#### ...# You could see Terence and 2 endoplasms. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 535 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 768 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:2 | Encountered Terence 967 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, hex_large, chequers_mini_garden, serial_park_tiny_pond D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.6 Maces & Flails | | 0.2 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 1 Whip || 4 Cast: Magic Dart || 26 Armour: None || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 942 | 28 | 0 | 827 | 2 | 485.0 | Dungeon | 970 | 942 | 28 | 0 | 827 | 2 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 7 daAuts DLua errors: