BladeHeart Level 1 of the Dungeon [Shop] Camp's Antique Weapon Emporium the +4 flail of the Salmon {freeze, rElec rPois} (1157 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +3 hand axe of the Terrible God {heavy, rPois rN+ Dex+3} (1094 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quarterstaff (130 gold) the +10 lajatang of Tyvunga {flame, Bane rCorr Int+5 SInv} (2678 gold) Bane: It inflicts you with a random bane when you equip it. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (39 gold) a +3 morningstar of protection (629 gold) a +0 short sword (78 gold) a +0 dagger (52 gold) (9, -35, D:1) a +0 whip (16, 17, D:1) a +0 dagger (23, -20, D:1) a +0 dagger (23, 0, D:1) a +0 club (25, 15, D:1) a +0 whip 3 stones a kobold skeleton (33, -24, D:1) a +0 whip a kobold skeleton (37, -6, D:1) a bat corpse (skeletalised by now) (40, -30, D:1) a frilled lizard skeleton (49, -25, D:1) a +0 robe (54, 1, D:1) a +0 club a gnoll corpse (skeletalised by now) (57, 16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 4, D:2) a potion of magic (8, -13, D:2) a +0 club a goblin corpse (10, -8, D:2) an adder skeleton