Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 11473678116957004904 0 BladeHeart the Conjurer (level 1, -2/10 HPs) Began as a Gargoyle Conjurer on Dec 21, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (21 turns). BladeHeart the Conjurer (Gargoyle Conjurer) Turns: 21, Time: 00:00:08 Health: -2/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Are you destined to find the magnificent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter a quokka. The magic dart hits the quokka but does no damage. The magic dart hits the quokka. The quokka is severely wounded. The quokka twitches its whiskers. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you but does no damage. You completely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka completely misses you. The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka misses you. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ## ... .. ####.# #@r..# #.#..# +#.##...# ##...###.# ##.....## .. ##.......#### ##.........'# ##...........## #.............# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 21 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_venn, serial_bayou_ford_a, hex_intersection, st_stairs_13 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 3 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 10 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 10 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+