Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 20251219 (custom seed) 16 BladeHeart the Conjurer (level 2, -1/22 HPs) Began as a Draconian Conjurer on Dec 21, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1049 turns). BladeHeart the Conjurer (Draconian Conjurer) Turns: 1049, Time: 00:02:21 Health: -1/22 AC: 5 Str: 9 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 86 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . k - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . b - +0 pair of boots SInv . d - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.03/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons f - a +0 dagger k - a +0 hand axe (weapon) Armour b - a +0 pair of boots (worn) i - an orb of guile Jewellery d - an amulet of regeneration (worn) Potions a - a potion of magic c - a potion of mutation {unknown} e - a potion of heal wounds m - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.3 Axes + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Magic restored. There is an open door here. c - a viscous green potion Found a hammer. Found a runed translucent door. Unknown command. Crazy Yiuf shouts! As you open the door, it creaks loudly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf flaps his cloak. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel your power leaking away. Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf closely misses you. Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf screams, "Rifle ragdoll ingot!" Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf draws strength from your wounds! Crazy Yiuf cries, "You leg down broken song, no?" Crazy Yiuf barely misses you. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ######.#..# #....#### .......#..## ##..## ...........# ♣♣...♣ .#####.#.### ♣...♣♣ .#.....### ♣♣.♣♣ .........# ♣.♣♣ .#.###.#.# ♣♣.♣ .....†.#[# ♣.♣♣ .#.).#.#.# ♣♣@♣ .....###.# #j# .).......# ... .######### #...# .. #..)# ## ##### You could see Crazy Yiuf. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins 3 quokkas 2 bats 2 goblins 2 kobolds (D:2) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 679 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 682 | D:1 | Learned a level 2 spell: Searing Ray 1040 | D:2 | Noticed Crazy Yiuf 1049 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: minmay_general_purpose_star, layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.6 Axes | | 0.3 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 22 Tailslap || 3 Hand axe || 18 Cast: Magic Dart || 17 Searing Ray || 1 Use: Scroll || 5 Armour: Skin || 21 Dodge: Dodged || 25